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- extended-abstractMay 2021
Toward a user experience tool selector for voice user interfaces
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 22, Pages 1–2https://doi.org/10.1145/3430263.3456728Voice user interfaces (VUI) are currently a trending topic but the ability to measure and improve the user experience (UX) is still missing. We aim to develop a tool selector as a web application that can provide a suitable tool to measure UX quality of ...
- research-articleMay 2021
LaTeX as an inclusive accessibility instrument for highschool mathematical education
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 14, Pages 1–9https://doi.org/10.1145/3430263.3452444This paper describes the design, implementation and outcomes of a teaching activity in high school setting, aimed at supporting a student with visual impairments in learning Mathematics and promoting inclusive learning involving all other students. The ...
- short-paperMay 2021
Multi-touch exploration and sonification of line segments
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 3, Pages 1–5https://doi.org/10.1145/3430263.3452442We present SoundLines, a mobile app designed to support children with visual impairments in exercising spatial exploration skills. This is achieved through multi-touch discovery of line segments on touchscreen, coupled with sonification feedback. ...
- research-articleMay 2021
MusA: artwork accessibility through augmented reality for people with low vision
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 1, Pages 1–9https://doi.org/10.1145/3430263.3452441People with disabilities rarely visit museums due to mobility issues in reaching and navigating museum buildings and difficulties in accessing artworks. This work addresses the latter problem, considering people with low vision. To this end, we present ...
- extended-abstractMay 2021
Accessibility challenges in lab simulations
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 6, Pages 1–3https://doi.org/10.1145/3430263.3452439Adapting in-person learning activities such as labs for online courses presents many challenges for educators and is of particular interest during the COVID-19 pandemic. In this paper, we describe accessibility challenges and solutions in an ...
- extended-abstractMay 2021
Teaching accessibility awareness with games
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 5, Pages 1–3https://doi.org/10.1145/3430263.3452438Serious games have become more common in higher education as tools for delivering experiential learning. They are particularly useful during times of crisis like the COVID-19 pandemic, with almost all learning switching to virtual as populations isolate ...
- short-paperMay 2021
The transparency of automatic accessibility evaluation tools
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 10, Pages 1–5https://doi.org/10.1145/3430263.3452436Several web accessibility evaluation tools have been put forward to reduce the burden of identifying accessibility barriers for disabled people. One common issue in using accessibility evaluation tools in practice is that the results provided by ...
- short-paperMay 2021
Effect of caption width on the TV user experience by deaf and hard of hearing viewers
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 27, Pages 1–5https://doi.org/10.1145/3430263.3452435Deaf and hard of hearing (DHH) viewers watch multimedia with captions on devices with widely varying widths. We investigated the impact of caption width on viewers' preferences. Previous research has shown that presenting one word lines allows viewers ...
- research-articleMay 2021
When can accessibility help?: an exploration of accessibility feature recommendation on mobile devices
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 21, Pages 1–12https://doi.org/10.1145/3430263.3452434Numerous accessibility features have been developed and included in consumer operating systems to provide people with a variety of disabilities additional ways to access computing devices. Unfortunately, many users, especially older adults who are more ...
- research-articleMay 2021
Distance meetings during the covid-19 pandemic: are video conferencing tools accessible for blind people?
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 7, Pages 1–10https://doi.org/10.1145/3430263.3452433Since the first lockdown in 2020, video conferencing tools have been becoming increasingly important for employment, education, and social interaction. This makes accessibility and usability of these tools essential. For instance, are the main ...
- research-articleMay 2021
COVID-19 highlights the issues facing blind and visually impaired people in accessing data on the web
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 11, Pages 1–15https://doi.org/10.1145/3430263.3452432During the COVID-19 pandemic, dissemination of data on the web has been vital in shaping the public's response. We postulated the increased prominence of data might have exacerbated the accessibility gap for the Blind and Visually Impaired (BVI) ...
- research-articleMay 2021
Deaf and hard-of-hearing users' preferences for hearing speakers' behavior during technology-mediated in-person and remote conversations
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 25, Pages 1–12https://doi.org/10.1145/3430263.3452430Various technologies mediate synchronous audio-visual one-on-one communication (SAVOC) between Deaf and Hard-of-Hearing (DHH) and hearing colleagues, including automatic-captioning smartphone apps for in-person settings, or text-chat features of ...
- research-articleMay 2021
Caption-occlusion severity judgments across live-television genres from deaf and hard-of-hearing viewers
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 26, Pages 1–12https://doi.org/10.1145/3430263.3452429Prior work has revealed that Deaf and Hard of Hearing (DHH) viewers are concerned about captions occluding other onscreen content, e.g. text or faces, especially for live television programming, for which captions are generally not manually placed. To ...
- research-articleMay 2021
Understanding deaf and hard-of-hearing users' interest in sign-language interaction with personal-assistant devices
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 24, Pages 1–11https://doi.org/10.1145/3430263.3452428Proliferation of voice-controlled personal-assistant devices poses accessibility barriers for Deaf and Hard of Hearing (DHH) users. In this mixed interview (N=21) and survey (N=86) study, DHH American Sign Language (ASL) signers reported little ...
- ArticleMay 2021
Cognitive function vs. accessible authentication: insights from dyslexia research
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 19, Pages 1–5https://doi.org/10.1145/3430263.3452427The most common authentication mechanism, the password, requires a user to recall a secret. Users take this memorisation, or cognitive function, test on a daily basis in order to gain access to systems and devices. This mechanism's design has received ...
- research-articleMay 2021
AccessComics: an accessible digital comic book reader for people with visual impairments
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 2, Pages 1–11https://doi.org/10.1145/3430263.3452425A number of researches have been conducted to improve the accessibility of various types of images on the web (e.g., photos and artworks) for people with visual impairments. However, little has been studied on making comics accessible. As a formative ...
- short-paperMay 2021
Enhancing video communication experience for low vision users
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 15, Pages 1–5https://doi.org/10.1145/3430263.3452419In this paper, we investigate the impact of various video enhancement techniques on the video chat user experience of people diagnosed with low vision. To this end, we present the results of an exploratory user study, in which participants with low ...
- research-articleMay 2021
Making the elusive more tangible: remote tools & techniques for teaching web development to screen reader users
W4A '21: Proceedings of the 18th International Web for All ConferenceApril 2021, Article No.: 9, Pages 1–14https://doi.org/10.1145/3430263.3452418The COVID-19 pandemic exacerbated the lack of accessible tech skills training for screen reader users. To address this gap, we developed remote tools and techniques to support screen reader users in learning web development. In this paper, we describe ...