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- research-articleOctober 2017
Mutual Human Actuation
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 797–805https://doi.org/10.1145/3126594.3126667Human actuation is the idea of using people to provide large-scale force feedback to users. The Haptic Turk system, for example, used four human actuators to lift and push a virtual reality user; TurkDeck used ten human actuators to place and animate ...
- research-articleOctober 2017
FoamSense: Design of Three Dimensional Soft Sensors with Porous Materials
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 437–447https://doi.org/10.1145/3126594.3126666Here we report the new soft sensor "FoamSense" that can measure the deformation state of a volumetric soft object such as compressed, bent, twisted and sheared (Figure 1). This sensor is made by impregnating a porous soft object with conductive ink. The ...
- research-articleOctober 2017
Reflector: Distance-Independent, Private Pointing on a Reflective Screen
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 351–364https://doi.org/10.1145/3126594.3126665Reflector is a novel direct pointing method that utilizes hidden design space on reflective screens. By aligning a part of the user's onscreen reflection with objects rendered on the screen, Reflector enables (1) distance-independent and (2) private ...
- research-articleOctober 2017
DodecaPen: Accurate 6DoF Tracking of a Passive Stylus
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 365–374https://doi.org/10.1145/3126594.3126664We propose a system for real-time six degrees of freedom (6DoF) tracking of a passive stylus that achieves sub-millimeter accuracy, which is suitable for writing or drawing in mixed reality applications. Our system is particularly easy to implement, ...
- research-articleOctober 2017
DS.js: Turn Any Webpage into an Example-Centric Live Programming Environment for Learning Data Science
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 691–702https://doi.org/10.1145/3126594.3126663Data science courses and tutorials have grown popular in recent years, yet they are still taught using production-grade programming tools (e.g., R, MATLAB, and Python IDEs) within desktop computing environments. Although powerful, these tools present ...
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- research-articleOctober 2017
DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 401–414https://doi.org/10.1145/3126594.3126662We present DreamSketch, a novel 3D design interface that combines the free-form and expressive qualities of sketching with the computational power of generative design algorithms. In DreamSketch, a user coarsely defines the problem by sketching the ...
- research-articleOctober 2017
Designing and Evaluating Livefonts
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 481–492https://doi.org/10.1145/3126594.3126660The emergence of personal computing devices offers both a challenge and opportunity for displaying text: small screens can be hard to read, but also support higher resolution. To fit content on a small screen, text must be small. This small text size ...
- research-articleOctober 2017
Bifröst: Visualizing and Checking Behavior of Embedded Systems across Hardware and Software
- Will McGrath,
- Daniel Drew,
- Jeremy Warner,
- Majeed Kazemitabaar,
- Mitchell Karchemsky,
- David Mellis,
- Björn Hartmann
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 299–310https://doi.org/10.1145/3126594.3126658The Maker movement has encouraged more people to start working with electronics and embedded processors. A key challenge in developing and debugging custom embedded systems is understanding their behavior, particularly at the boundary between hardware ...
- research-articleOctober 2017
Neuroanatomical Correlates of Perceived Usability
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 519–532https://doi.org/10.1145/3126594.3126657Usability has a distinct subjective component, yet surprisingly little is known about its neural basis and relation to the neuroanatomy of aesthetics. To begin closing this gap, we conducted two functional magnetic resonance imaging studies in which ...
- research-articleOctober 2017
Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360° Video Using Spatial Picture-in-Picture Previews
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 255–265https://doi.org/10.1145/3126594.3126656360-degree video contains a full field of environmental content. However, browsing these videos, either on screens or through head-mounted displays (HMDs), users consume only a subset of the full field of view per a natural viewing experience. This ...
- research-articleOctober 2017
Reinventing the Wheel: Transforming Steering Wheel Systems for Autonomous Vehicles
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 229–241https://doi.org/10.1145/3126594.3126655In this paper, we introduce two different transforming steering wheel systems that can be utilized to augment user experience for future partially autonomous and fully autonomous vehicles. The first one is a robotic steering wheel that can mechanically ...
- research-articleOctober 2017
iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 665–678https://doi.org/10.1145/3126594.3126654We present iSoft, a single volume soft sensor capable of sensing real-time continuous contact and unidirectional stretching. We propose a low-cost and an easy way to fabricate such piezoresistive elastomer-based soft sensors for instant interactions. We ...
- research-articleOctober 2017
SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 565–577https://doi.org/10.1145/3126594.3126652Over the last decades, there have been numerous efforts in wearable computing research to enable interactive textiles. Most work focus, however, on integrating sensors for planar touch gestures, and thus do not fully take advantage of the flexible, ...
- research-articleOctober 2017
Markit and Talkit: A Low-Barrier Toolkit to Augment 3D Printed Models with Audio Annotations
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 493–506https://doi.org/10.1145/3126594.3126650As three-dimensional printers become more available, 3D printed models can serve as important learning materials, especially for blind people who perceive the models tactilely. Such models can be much more powerful when augmented with audio annotations ...
- research-articleOctober 2017
CanalSense: Face-Related Movement Recognition System based on Sensing Air Pressure in Ear Canals
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 679–689https://doi.org/10.1145/3126594.3126649We present a jaw, face, or head movement (face-related movement) recognition system called CanalSense. It recognizes face-related movements using barometers embedded in earphones. We find that face-related movements change air pressure inside the ear ...
- research-articleOctober 2017
Crowd Research: Open and Scalable University Laboratories
- Rajan Vaish,
- Snehalkumar (Neil) S. Gaikwad,
- Geza Kovacs,
- Andreas Veit,
- Ranjay Krishna,
- Imanol Arrieta Ibarra,
- Camelia Simoiu,
- Michael Wilber,
- Serge Belongie,
- Sharad Goel,
- James Davis,
- Michael S. Bernstein
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 829–843https://doi.org/10.1145/3126594.3126648Research experiences today are limited to a privileged few at select universities. Providing open access to research experiences would enable global upward mobility and increased diversity in the scientific workforce. How can we coordinate a crowd of ...
- research-articleOctober 2017
CurrentViz: Sensing and Visualizing Electric Current Flows of Breadboarded Circuits
- Te-Yen Wu,
- Hao-Ping Shen,
- Yu-Chian Wu,
- Yu-An Chen,
- Pin-Sung Ku,
- Ming-Wei Hsu,
- Jun-You Liu,
- Yu-Chih Lin,
- Mike Y. Chen
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 343–349https://doi.org/10.1145/3126594.3126646Electric current and voltage are fundamental to learning, understanding, and debugging circuits. Although both can be measured using tools such as multimeters and oscilloscopes, electric current is much more difficult to measure because users have to ...
- research-articleOctober 2017
INVISO: A Cross-platform User Interface for Creating Virtual Sonic Environments
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 507–518https://doi.org/10.1145/3126594.3126644The predominant interaction paradigm of current audio spatialization tools, which are primarily geared towards expert users, imposes a design process in which users are characterized as stationary, limiting the application domain of these tools. ...
- research-articleOctober 2017
StrutModeling: A Low-Fidelity Construction Kit to Iteratively Model, Test, and Adapt 3D Objects
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 471–479https://doi.org/10.1145/3126594.3126643We present StrutModeling, a computationally enhanced construction kit that enables users without a 3D modeling background to prototype 3D models by assembling struts and hub primitives in physical space. Physical 3D models are immediately captured in ...
- research-articleOctober 2017
Codestrates: Literate Computing with Webstrates
UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and TechnologyPages 715–725https://doi.org/10.1145/3126594.3126642We introduce Codestrates, a literate computing approach to developing interactive software. Codestrates blurs the distinction between the use and development of applications. It builds on the literate computing approach, commonly found in interactive ...