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- research-articleAugust 2022
Federated learning to understand human emotions via smart clothing: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 408–411https://doi.org/10.1145/3524273.3533936This paper contains the research proposal of Mary Pidgeon that was presented at the MMSys 2022 doctoral symposium. Emotion recognition from physiological signals has seen a huge growth in recent decades. Wearables such as smart watches now have sensors ...
- research-articleAugust 2022
AI-derived quality of experience prediction based on physiological signals for immersive multimedia experiences: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 403–407https://doi.org/10.1145/3524273.3533935This paper contains the research proposal of Sowmya Vijayakumar that was presented at the MMSys 2022 doctorial symposium. Multimedia applications can now be found across many application domains including but not limited to entertainment, communication, ...
- research-articleAugust 2022
Machine learning-based strategies for streaming and experiencing 3DoF virtual reality: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 398–402https://doi.org/10.1145/3524273.3533934This paper contains the research proposal of Quentin Guimard that was presented at the MMSys 2022 doctoral symposium.
The development of 360° videos experienced in virtual reality (VR) is hindered by network, cybersickness, and content perception ...
- research-articleAugust 2022
Just noticeable difference (JND) and satisfied user ratio (SUR) prediction for compressed video: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 393–397https://doi.org/10.1145/3524273.3533933This paper contains the research proposal of Jingwen ZHU that was presented at the MMSys 2022 doctoral symposium. Just noticeable difference (JND) is the minimum amount of distortion from which human eyes can perceive difference between the original ...
- research-articleAugust 2022
Perception of video quality at a local spatio-temporal horizon: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 378–382https://doi.org/10.1145/3524273.3533931This paper contains the research proposal of Andréas Pastor that was presented at the MMSys 2022 doctoral symposium. Encoding video for streaming on Internet has become a major topic to reduce the consumption of bandwidth and latency. At the same time, ...
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- research-articleAugust 2022
AI-assisted affective computing and spatial audio for interactive multimodal virtual environments: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 372–377https://doi.org/10.1145/3524273.3533930This paper contains the research proposal of Juan Antonio De Rus that was presented at the MMSys 2022 doctoral symposium. The use of virtual reality (VR) is growing every year. With the normalization of remote work it is to expect that the use of ...
- research-articleAugust 2022
Design, development and evaluation of adaptative and interactive solutions for high-quality viewport-aware VR360 video processing and delivery: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 367–371https://doi.org/10.1145/3524273.3533929This paper contains the research proposal of Miguel Fernández Dasí that was presented at the MMSys 2022 doctoral symposium.1 The production and consumption of multimedia content is continuously increasing, and this particularly affects to immersive ...
- research-articleAugust 2022
Analyzing and understanding embodied interactions in virtual reality systems: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 362–366https://doi.org/10.1145/3524273.3533928Virtual reality (VR) offers opportunities in human-computer interaction research, to embody users in immersive environments and observe how they interact with 3D scenarios under well-controlled environments. VR content has stronger influences on users ...
- research-articleAugust 2022
Real-time anxiety prediction in virtual reality therapy: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 352–356https://doi.org/10.1145/3524273.3533926This paper contains the research proposal of Deniz Mevlevioglu that was presented at the MMSys 2022 doctoral symposium. The benefits of real-time anxiety prediction in Virtual Reality are vast, including uses from therapy to entertainment. These anxiety ...
- research-articleAugust 2022
Explainability methods for machine learning systems for multimodal medical datasets: research proposal
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 347–351https://doi.org/10.1145/3524273.3533925This paper contains the research proposal of Andrea M. Storås that was presented at the MMSys 2022 doctoral symposium. Machine learning models have the ability to solve medical tasks with a high level of performance, e.g., classifying medical videos and ...
- research-articleAugust 2022
XREcho: a unity plug-in to record and visualize user behavior during XR sessions
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 341–346https://doi.org/10.1145/3524273.3532909With the ever-growing use of extended reality (XR) technologies, researchers seek to understand the factors leading to a higher quality of experience. Measurements of the quality of experience (e.g., presence, immersion, flow) are usually assessed ...
- research-articleAugust 2022
HOST-ATS: automatic thumbnail selection with dashboard-controlled ML pipeline and dynamic user survey
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 334–340https://doi.org/10.1145/3524273.3532908We present HOST-ATS, a holistic system for the automatic selection and evaluation of soccer video thumbnails, which is composed of a dashboard-controlled machine learning (ML) pipeline, and a dynamic user survey. The ML pipeline uses logo detection, ...
- research-articleAugust 2022
Continuous-time feedback device to enhance situation awareness during take-over requests in automated driving conditions
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 319–323https://doi.org/10.1145/3524273.3532905Conditional automation may require drivers of Autonomous Vehicles (AVs) to turn their attention away from the roads by taking part, for instance, in Non-Driving Related Tasks (NDRTs). That might cause them a lack of Situation Awareness (SA) when ...
- research-articleAugust 2022
Virtual visits: life-size immersive communication
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 310–314https://doi.org/10.1145/3524273.3532903Elderly people in care homes face a great lack of contact with their families and loved ones. Social isolation and loneliness are detrimental factors for older people in their health condition, cognitive impairment and quality of life. We previously ...
- short-paperAugust 2022
Teleoperation of the industrial robot: augmented reality application
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 299–303https://doi.org/10.1145/3524273.3532901Industry 4.0 is aimed at the full manufacturing domain automatization and digitalization. Humans and robots working together are being discussed widely both in the academic and industrial sectors. As being discussed, there is a need for a more novel ...
- research-articleAugust 2022
PEM360: a dataset of 360° videos with continuous physiological measurements, subjective emotional ratings and motion traces
- Quentin Guimard,
- Florent Robert,
- Camille Bauce,
- Aldric Ducreux,
- Lucile Sassatelli,
- Hui-Yin Wu,
- Marco Winckler,
- Auriane Gros
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 252–258https://doi.org/10.1145/3524273.3532895From a user perspective, immersive content can elicit more intense emotions than flat-screen presentations. From a system perspective, efficient storage and distribution remain challenging, and must consider user attention. Understanding the connection ...
- research-articleAugust 2022
Huldra: a framework for collecting crowdsourced feedback on multimedia assets
- Malek Hammou,
- Cise Midoglu,
- Steven A. Hicks,
- Andrea Storås,
- Saeed Shafiee Sabet,
- Inga Strümke,
- Michael A. Riegler,
- Pål Halvorsen
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 203–209https://doi.org/10.1145/3524273.3532887Collecting crowdsourced feedback to evaluate, rank, or score multimedia content can be cumbersome and time-consuming. Most of the existing survey tools are complicated, hard to customize, or tailored for a specific asset type. In this paper, we present ...
- research-articleAugust 2022
Less annoying: quality of experience of commonly used mobile applications
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 86–95https://doi.org/10.1145/3524273.3528183In recent years, research on the Quality of Experience (QoE) of smartphone applications has received attention from both industry and academia due to the complexity of quantifying and managing it. This paper proposes a smartphone-embedded system able to ...
- research-articleAugust 2022
3DeformR: freehand 3D model editing in virtual environments considering head movements on mobile headsets
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 52–61https://doi.org/10.1145/3524273.35281803D objects are the primary media in virtual reality environments in immersive cyberspace, also known as the Metaverse. Users, through editing such objects, can communicate with other individuals on mobile headsets. Knowing that the tangible controllers ...
- research-articleAugust 2022
Spatial audio in 360° videos: does it influence visual attention?
MMSys '22: Proceedings of the 13th ACM Multimedia Systems ConferenceJune 2022, Pages 39–51https://doi.org/10.1145/3524273.3528179Immersive technologies are rapidly gaining traction across a variety of application domains. 360° video is one such technology, which can be captured with an omnidirectional multi-camera arrangement. With a Virtual Reality (VR) Head Mounted Display (HMD)...