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- research-articleJune 2020
Assisting older adults with medication reminders through an audio-based activity recognition system
- Marcela D. Rodríguez,
- Jessica Beltrán,
- Maribel Valenzuela-Beltrán,
- Dagoberto Cruz-Sandoval,
- Jesus Favela
Personal and Ubiquitous Computing (PUC), Volume 25, Issue 2Pages 337–351https://doi.org/10.1007/s00779-020-01420-4AbstractPoor adherence to prescribed drug treatments is one of the leading causes of illness and treatment failure, which increases re-hospitalizations. In Mexico, the factors that most contribute to the non-adherence problem are age, polypharmacy, and ...
- research-articleSeptember 2017
Towards early dementia detection by oculomotor performance analysis on leisure web content
UbiComp '17: Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable ComputersPages 800–804https://doi.org/10.1145/3123024.3125613The oculomotor performance can be an indicator of early neurodegeneration. Persons with Alzheimer's disease have shown different eye movement patterns than healthy persons in visual exploration through different experiments. We present a non-obtrusive ...
- short-paperNovember 2016
Designing Visualization Tools to Support Older Adults Care Process
ENC '16: Proceedings of the Sixteenth Mexican International Conference on Computer ScienceArticle No.: 2, Pages 1–4https://doi.org/10.1145/3149235.3149237Visualization enables analytic reasoning supported by an interactive visual graphical interface designed to easily interpret and assess large amounts of data. In the health care domain, visualization might help in the decision-making process and could ...
- research-articleMay 2016
ExercaveRoom: a technological room for supporting gross and fine motor coordination of children with developmental disorders
This paper envisions a futuristic scenario for supporting gross and fine motor skills of children with developmental disorders in an integrated environment using virtual reality, exergames, tracking sensors (e.g., Kinect, Leap motion) and artificial ...
- research-articleMay 2016
Smart spray-on clothing for disabled and older adults in AAL settings
This paper envisions a futuristic scenario with smart clothing for disabled and older adults using spray fabric combined with nanosensors. First we show the importance of assisting older adults and disabled people with the task of dressing themselves. ...
- research-articleSeptember 2014
Collaborative opportunistic sensing with mobile phones
- Luis A. Castro,
- Jessica Beltrán,
- Moisés Perez,
- Eduardo Quintana,
- Jesús Favela,
- Edgar Chávez,
- Marcela Rodriguez,
- René Navarro
UbiComp '14 Adjunct: Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct PublicationPages 1265–1272https://doi.org/10.1145/2638728.2638814Mobile phones include a variety of sensors that can be used to develop context-aware applications and gather data about the user's behavior, including the places he visits, his level of activity and how frequently and with whom he socializes. The ...