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- abstractJanuary 2010
Empowering programmability for tangibles
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interactionPages 357–360https://doi.org/10.1145/1709886.1709974Programming microcontrollers for tangible interfaces can be easier and more accessible than it is now, empowering a broader audience to participate. The first part of this studio will introduce participants to Scratch for Arduino, a graphical ...
- abstractJanuary 2010
Ambient sites: making tangible the subtle, ephemeral and seemingly silent
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interactionPages 333–336https://doi.org/10.1145/1709886.1709968Ambient Sites are proximal. At our fingertips, under the soles of our feet, along the edge of a cheek, they are characterized by the permeability of boundaries, the sudden awareness of movement, texture, or sound. Commonplace sensory minutiae remain so ...
- short-paperJanuary 2010
TouchTone: an electronic musical instrument for children with hemiplegic cerebral palsy
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interactionPages 305–306https://doi.org/10.1145/1709886.1709955Children with hemiplegic cerebral palsy often lack the physical skills to explore their environment independently, express feelings, communicate, and successfully participate in social activities. Creative music therapy aims to improve this situation by ...
- research-articleJanuary 2010
A general education course in tangible interaction design
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interactionPages 185–188https://doi.org/10.1145/1709886.1709918The authors created a general education undergraduate course, Tangible Interaction Design. We describe our learning goals, the course structure, "Tiddles" (in-class exercises that promote creativity), and three student final projects. The paper ...
- research-articleJanuary 2010
Action and representation in tangible systems: implications for design of learning interactions
TEI '10: Proceedings of the fourth international conference on Tangible, embedded, and embodied interactionPages 145–152https://doi.org/10.1145/1709886.1709913In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and the subsequent implications for learning. This paper draws on studies ...