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- research-articleMay 2024Best Paper
Filtering After Shading With Stochastic Texture Filtering
Proceedings of the ACM on Computer Graphics and Interactive Techniques (PACMCGIT), Volume 7, Issue 1Article No.: 14, Pages 1–20https://doi.org/10.1145/36512932D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-quality imagery. We show that applying the texture filter after evaluating ...