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- posterJuly 2010
Estimation of virtual interpupillary distances for immersive head-mounted displays
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 168https://doi.org/10.1145/1836248.1836290Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. In order to present a realistic stereoscopic view, the rendering system has to be adjusted to the characteristics of the HMD, e. g., the ...
- posterJuly 2010
Does culture affect the perception of emotion in virtual faces?
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 165https://doi.org/10.1145/1836248.1836287Previous research, which has used images of real human faces and mostly from the same facial expression database [Matsumoto and Ekman 1988], has shown that individuals perceive emotions universally across cultures. We conducted an experiment to ...
- posterJuly 2010
Matching actual treadmill walking speed and visually perceived walking speed in a projection virtual environment
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 161https://doi.org/10.1145/1836248.1836283When developing our Immersive Virtual Environment Rehabilitation Treadmill (IVERT) system (Figure 1), we observed the well known phenomenon of visuals feeling "too slow" compared to walking speed (Durgin 2005). The work reported here was motivated by ...
- posterJuly 2010
Influence of step frequency on visual speed perception during locomotion
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 160https://doi.org/10.1145/1836248.1836282[Thurrell et al. 1998] first observed that the perceived speed of optic flow decreases in linear proportion to the increasing physical speed of locomotion on a treadmill and proposed this as a mechanism to discount from the visual signal retinal motion ...
- posterJuly 2010
Effect of measurement setting in judging traveled distance: additional evidence for underestimation of distance in virtual environments
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 159https://doi.org/10.1145/1836248.1836281There has been a substantial amount of research on two different but related problems: estimating distances of perceived objects ("how far away is that thing?") and estimating traveled distance ("how far did I just walk?"). For instance, Lappe et al [...
- posterJuly 2010
Spatialized sound influences biomechanical self-motion illusion ("vection")
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 158https://doi.org/10.1145/1836248.1836280Although moving auditory cues have long been known to induce self-motion illusions ("circular vection") in blindfolded participants, little is known about how spatial sound can facilitate or interfere with vection induced by other non-visual modalities ...
- posterJuly 2010
Display formats for the evaluation of automotive dashboards physical dimensions
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPage 157https://doi.org/10.1145/1836248.1836279Virtual Reality prototyping can be used early in a design process, in order to question observers about the aesthetics of future vehicles, without the need for physical mock-ups. However, it is suspected that numerical display formats and solutions are ...
- research-articleJuly 2010
Depth judgment measures and occluding surfaces in near-field augmented reality
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPages 149–156https://doi.org/10.1145/1836248.1836277In this paper we describe an apparatus and experiment that measured depth judgments in augmented reality at near-field distances of 34 to 50 centimeters. The experiment compared perceptual matching, a closed-loop task for measuring depth judgments, with ...
- research-articleJuly 2010
The effect of stereo and context on memory and awareness states in immersive virtual environments
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPages 135–140https://doi.org/10.1145/1836248.1836275Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (awareness states) that underlies performance in such environments. ...
- research-articleJuly 2010
Can I pass?: using affordances to measure perceived size in virtual environments
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPages 61–64https://doi.org/10.1145/1836248.1836259Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in computer graphics is a question that does not have a simple answer. This paper ...
- research-articleJuly 2010
Perceptual issues in optical-see-through displays
- Anke Huckauf,
- Mario H. Urbina,
- Jens Grubert,
- Irina Böckelmann,
- Fabian Doil,
- Lutz Schega,
- Johannes Tümler,
- Rüdiger Mecke
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPages 41–48https://doi.org/10.1145/1836248.1836255Optical see-through devices enable observers to see additional information embedded in real environments. There is already some evidence of increasing visual load in respective systems. We investigated visual performance when users performed visual ...
- research-articleJuly 2010
Evaluating the effectiveness of visualization techniques for schematic diagrams in maintenance tasks
APGV '10: Proceedings of the 7th Symposium on Applied Perception in Graphics and VisualizationPages 33–40https://doi.org/10.1145/1836248.1836254In order to perform daily maintenance and repair tasks in complex electrical and mechanical systems, technicians commonly utilize a large number of diagrams and documents detailing system properties in both electronic and print formats. In electronic ...