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- research-articleNovember 2017
Reconstruction using a simple triangle removal approach
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 27, Pages 1–4https://doi.org/10.1145/3145749.3149447Given a finite set of points P ⊆ R3, sampled from a surface S, surface reconstruction problem computes a model of S from P, typically in the form of a triangle mesh. The problem is ill-posed as various models can be reconstructed from a given point set. ...
- research-articleNovember 2017
Quasi-developable garment transfer for animals
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 26, Pages 1–4https://doi.org/10.1145/3145749.3149441In this paper, we present an interactive framework to model garments for animals from a template garment model based on correspondences between the source and the target bodies. We address two critical challenges of garment transfer across significantly ...
- research-articleNovember 2017
DCFont: an end-to-end deep chinese font generation system
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 22, Pages 1–4https://doi.org/10.1145/3145749.3149440Building a complete personalized Chinese font library for an ordinary person is a tough task due to the existence of huge amounts of characters with complicated structures. Yet, existing automatic font generation methods still have many drawbacks. To ...
- research-articleNovember 2017
SeamCut: interactive mesh segmentation for parameterization
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 25, Pages 1–4https://doi.org/10.1145/3145749.3149435Mesh parameterization consists in unwrapping mesh regions having the topology of a disk onto the 2D plane. This geometry process is fundamental for 2D texture mapping and instrumental for a number of surface analysis primitives. Typically, users execute ...
- research-articleNovember 2017
Auto-colorization of 3D models from images
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 15, Pages 1–4https://doi.org/10.1145/3145749.3149432Color is crucial to achieve more realism and better visual perception. However, majority of existing 3D model repositories are colorless. In this paper, we propose an automatic scheme for 3D model colorization taking advantage of large availability of ...
- research-articleNovember 2017
Computational design and fabrication of hanging structures
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 7, Pages 1–4https://doi.org/10.1145/3145749.3149429In this paper, we present a method for computational design and fabrication of hanging structures. A hanging structure is composed of a series of linked rods, and forms a specific shape under gravity. Given a user-specified shape, our algorithm ...
- research-articleNovember 2017
Exploring generative 3D shapes using autoencoder networks
SA '17: SIGGRAPH Asia 2017 Technical BriefsArticle No.: 24, Pages 1–4https://doi.org/10.1145/3145749.3145758We propose a new algorithm for converting unstructured triangle meshes into ones with a consistent topology for machine learning applications. We combine the orthogonal depth map computation and the shrink wrapping approach to efficiently and robustly ...