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- research-articleDecember 2018
As-compact-as-possible vectorization for character images
SA '18: SIGGRAPH Asia 2018 Technical BriefsArticle No.: 5, Pages 1–4https://doi.org/10.1145/3283254.3283283It is quite time-consuming to produce high-quality compact font libraries, especially for north-east Asia language systems that contain thousands of characters. However, existing vectorization algorithms either generate results with large storage ...
- research-articleDecember 2018
FIST: a fast, implicit model of the human hand with semi-anatomical structures
SA '18: SIGGRAPH Asia 2018 Technical BriefsArticle No.: 34, Pages 1–4https://doi.org/10.1145/3283254.3283280There are many opportunities to draw human hands in computer graphics. The motion of internal organs within a human hand has a non-negligible effect on the natural change in the appearance of the hand's surface. In this work, we propose a method for ...
- research-articleDecember 2018
Smeat: ADMM based tools for character deformation
SA '18: SIGGRAPH Asia 2018 Technical BriefsArticle No.: 2, Pages 1–4https://doi.org/10.1145/3283254.3283279Recent work on physical simulation in computer graphics has focused on energy minimization formulations of dynamics based on fast optimization methods. Because these methods can efficiently tackle a wide range of problems in the realms of both dynamic ...
- research-articleDecember 2018
Automatic site selection of cultural venues
SA '18: SIGGRAPH Asia 2018 Technical BriefsArticle No.: 24, Pages 1–4https://doi.org/10.1145/3283254.3283257Cultural venues, such as libraries, theatres, cinemas and galleries, contribute to a city's tourism and economy, and enrich the cultural life of the local residents. In this paper, we propose a novel approach to automatic site selection of cultural ...