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- ArticleOctober 2001
Real-time personalized sports video filtering and summarization
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 623–625https://doi.org/10.1145/500141.500264We demonstrate a real-time fully automated software system for filtering important events in sports video. Events represent occurrences of actions or state changes in video content. In the current prototype, we demonstrate detection of pitching in ...
- ArticleOctober 2001
Resource adaptive netcentric systems: a case study with SONET - a self-organizing network embedded transcoder
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 617–620https://doi.org/10.1145/500141.500262In this paper we discuss architecture for network aware adaptive systems for next generation networks. We present in the context of a novel cognizant video transcoding system, which is capable of negotiating local network state based rate and let the ...
- ArticleOctober 2001
Portrait video phone
- Jiang Li,
- Keman Yu,
- Gang Chen,
- Yong Wang,
- Hanning Zhou,
- Jizheng Xu,
- King To Ng,
- Kaibo Wang,
- Lijie Wang,
- Heung-Yeung Shum
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 597–598https://doi.org/10.1145/500141.500253As the Internet and wirless networks are developed rapidly, the demand of communicating anywhere, anytime on any device emerges. However, most of the current wireless networks still work in low bandwidths, and mobile devices still suffer from weak ...
- ArticleOctober 2001
A tele-immersive, virtual laboratory approach based on real-time streaming of 3D scene sequences
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 534–537https://doi.org/10.1145/500141.500234In this paper we describe a distributed system approach for three-dimensional exploration in the context of high-performance computing, which supports postprocessing, online-visualization and interactive steering scenarios. Our processing chain consists ...
- ArticleOctober 2001
Real-time voice communication over the internet using packet path diversity
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 431–440https://doi.org/10.1145/500141.500205The quality of real-time voice communication over best-effort networks is mainly determined by the delay and loss characteristics observed along the network path. Excessive playout buffering at the receiver is prohibitive and significantly delayed ...
- ArticleOctober 2001
Hierarchical filtering method for content-based music retrieval via acoustic input
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 401–410https://doi.org/10.1145/500141.500201This paper presents an implementation of a content-based music retrieval system that can take a user's acoustic input (8-second clip of singing or humming) via a microphone and then retrieve the intended song from a database containing over 3000 ...
- ArticleOctober 2001
Bi-level video: video communication at very low bit rates
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 392–400https://doi.org/10.1145/500141.500200The rapid development of wired and wireless networks tremendously facilitates communications between people. However, most of the current wireless networks still work in low bandwidths, and mobile devices still suffer from weak computational power, short ...
- ArticleOctober 2001
Panoramic video capturing and compressed domain virtual camera control
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 329–347https://doi.org/10.1145/500141.500191A system for capturing panoramic video and a novel method for corresponding compressed domain virtual camera control is presented. It targets applications such as classroom lectures and video conferencing. The proposed method is based on the FlyCam ...
- ArticleOctober 2001
Periodic broadcast and patching services: implementation, measurement, and analysis in an internet streaming video testbed
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on MultimediaPages 280–290https://doi.org/10.1145/500141.500184Multimedia streaming applications can consume a significant amount of server and network resources. Periodic broadcast and patching are two approaches that use multicast transmission and client buffering in innovative ways to reduce server and network ...