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- research-articleNovember 2008
Facilitating language-oriented game development by the help of language workbenches
Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, SharePages 224–227https://doi.org/10.1145/1496984.1497029In recent years, a strong tendency towards language-oriented engineering became visible within game development projects. This approach is typically based on data-driven game engines and scripting languages resp. editing tools alike and already provided ...
- research-articleNovember 2008
Crafting game-models using reactive system design
Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, SharePages 121–128https://doi.org/10.1145/1496984.1497005This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which drive a game engine. The approach makes it possible to describe behaviors of ...