Abstract
In this paper we describe our approach to find the most suitable among several projection based Augmented Reality systems to display information on moveable objects in real time. After an introduction to the scenario, we describe our approach to estimate the Quality of Projection that each individual projection system can achieve. After that we describe how we compared these estimates to the perception of human beings. Finally we present the results, which includes a new estimation function.
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© 2006 Springer-Verlag Berlin Heidelberg
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Ehnes, J., Hirose, M. (2006). Finding the Perfect Projection System – Human Perception of Projection Quality Depending on Distance and Projection Angle. In: Sha, E., Han, SK., Xu, CZ., Kim, MH., Yang, L.T., Xiao, B. (eds) Embedded and Ubiquitous Computing. EUC 2006. Lecture Notes in Computer Science, vol 4096. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11802167_102
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DOI: https://doi.org/10.1007/11802167_102
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-36679-9
Online ISBN: 978-3-540-36681-2
eBook Packages: Computer ScienceComputer Science (R0)