Abstract
According to the basic emotions theory, the paper presents personality,mood, and emotion space. The mapping relationship among personality , mood and emotion is built. The equations for updating the affective and mood states are induced and a generic computing model for personality ,mood and emotion simulation for virtual human is constructed. The simulation results demonstrate that the affective model can better simulate the dynamic process of emotion and mood change under various environment stimulus. The model provides a valid method to the emotional robot modelling and affective decision system.
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© 2006 Springer-Verlag Berlin Heidelberg
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Guoliang, Y., Zhiliang, W., Guojiang, W., Fengjun, C. (2006). Affective Computing Model Based on Emotional Psychology. In: Jiao, L., Wang, L., Gao, Xb., Liu, J., Wu, F. (eds) Advances in Natural Computation. ICNC 2006. Lecture Notes in Computer Science, vol 4221. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11881070_37
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DOI: https://doi.org/10.1007/11881070_37
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-45901-9
Online ISBN: 978-3-540-45902-6
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