Abstract
In this paper the nodes of the hexagonal grid are used as points. Three types of neighbors are used on this grid, therefore neighborhood sequences contain values 1, 2 and 3. The grid is coordinatized by three coordinates in a symmetric way. Digital circles are classified based on digital distances using neighborhood sequences. They can be triangle, hexagon, enneagon and dodecagon. The corners of the convex hulls of these polygons are computed.
This research was supported by grants from the Hungarian Foundation for Scientific Research (OTKA F043090 and T049409).
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Nagy, B. (2006). Geometry of Neighborhood Sequences in Hexagonal Grid. In: Kuba, A., Nyúl, L.G., Palágyi, K. (eds) Discrete Geometry for Computer Imagery. DGCI 2006. Lecture Notes in Computer Science, vol 4245. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11907350_5
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DOI: https://doi.org/10.1007/11907350_5
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