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Watermarking for 3D Keyframe Animation Based on Geometry and Interpolator

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Digital Watermarking (IWDW 2006)

Part of the book series: Lecture Notes in Computer Science ((LNSC,volume 4283))

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Abstract

This paper presents a novel watermarking scheme for 3D keyframe animation based on geometric structure and interpolator. The geometric watermarking embeds the watermark into the distribution of vertex coordinates in each of initial mesh models. The interpolator watermarking embeds the same watermark into key values in position interpolator. Experimental results show that the proposed scheme has the robustness against various geometric attacks and timeline attacks as well as the invisibility.

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© 2006 Springer-Verlag Berlin Heidelberg

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Lee, SH., Kwon, KR., Kim, D.K. (2006). Watermarking for 3D Keyframe Animation Based on Geometry and Interpolator. In: Shi, Y.Q., Jeon, B. (eds) Digital Watermarking. IWDW 2006. Lecture Notes in Computer Science, vol 4283. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11922841_12

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  • DOI: https://doi.org/10.1007/11922841_12

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-48825-5

  • Online ISBN: 978-3-540-48827-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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