Abstract
Ubiquitous computing offers new chances and challenges to the field of user modeling. With the markup language UserML, we try to contribute a platform for the communication about partial user models in a ubiquitous computing environment, where all different kinds of systems work together to satisfy the user’s needs. We also present an implementation architecture of a general user model editor which is based on UserML. The keywords are ubiquitous computing, distributed user modeling and markup languages.
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© 2003 Springer-Verlag Berlin Heidelberg
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Heckmann, D., Krueger, A. (2003). A User Modeling Markup Language (UserML) for Ubiquitous Computing. In: Brusilovsky, P., Corbett, A., de Rosis, F. (eds) User Modeling 2003. UM 2003. Lecture Notes in Computer Science(), vol 2702. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44963-9_55
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DOI: https://doi.org/10.1007/3-540-44963-9_55
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-40381-4
Online ISBN: 978-3-540-44963-8
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