Abstract
This paper analyses the artistic dimensions of fine art, focusing on film and performances, and the aspects of experience by the audience of this type of art. We analyze the contribution of sound, and consider a way to, either translate relevant aspects of sound to other modalities, or use other modalities to artistically enhance the experience. We provide a conceptual framework of dynamic and interactive types of art and we discuss the development of the relation between visual art and sound and the concept of experience of art. We discuss the problems of experience if sound is not available and consider the translation of sound to other modalities. We propose an experimental design, “Ears on my Back” and show the initial development of a garment that aims at experiencing relevant sound aspects in alternative modalities. Finally, we show the challenges and opportunities of multidisciplinary collaboration in this domain.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Giannetti, L.: Understanding Movies, 14th edn. Pearson, USA (2017)
Boardman, A.A.: An Illustrated History of Filmmaking. Walker Books Australia, AU (2018)
Liu, J., Zhang, L.: Melody in Movies. Nanjing University Press, China (2017)
Tong, l., Han, k.: Creating Interactive Audio Applications with Pure Data. Post & Telecom Press, China (2018)
Academy of Motion Picture Arts: Motion Picture Sound Engineering: A Series of Lectures Presented to the Classes Enrolled in the Courses in Sound Engineering Given by the Research Council of the Academy of Motion Picture Arts and Sciences, Hollywood, California (Classic Reprint). Forgotten Books, London (2018)
Douglass, J.S., Harnden, G.P.: The Art of Technique: An Aesthetic Approach to Film and Video Production. Pearson Education, Peking (2004)
Smith, T. J.: Audiovisual correspondences in Sergei Eisenstein’s Alexander Nevsky: a case study in viewer attention. In: Taberham, P., Nannicelli, T. (eds.) Cognitive Media Theory. AFI Film Readers, Taylor & Francis, Abingdon, UK (2014)
Millet, B., Chattah, J., Ahn, S.: Soundtrack design: the impact of music on visual attention and affective responses. Applied Ergonomics, (2021)
Vyas, D., van der Veer, G.: Experience as meaning: creating, communicating and maintaining in real-spaces. In: McCarthy, J., Wright, P. (eds) Tenth IFIP TC13 International Conference on Human-Computer Interaction - Rome, Italy (2005)
Gfeller, K., et al.: Musical backgrounds, listening habits, and aesthetic enjoyment of adult cochlear implant recipients. J. Am. Acad. Audiol. 11(7), 390–406 (2000)
Warren, V.E., McPherson, C., Giorli, G., Goetz, K.T., Radford, C.A.: Marine Soundscape variation reveals insights into baleen whales and their environment. https://royalsocietypublishing.org/doi/https://royalsocietypublishing.org/doi/10.1098/rsos.201503. Accessed 31 May 2021
Schafer, R.M. : The Soundscape: Our Sonic Environment and the Tuning of the World. Destiny Books, Rochester (1993)
Hong, J.Y., et al.: Quality assessment of acoustic environment reproduction methods for cinematic virtual reality in soundscape applications. Build. Environ. 149, 1–4 (2019)
Meyer, J.: Acoustics and the Performance of Music. Springer, Cham (2009). https://doi.org/10.1007/978-0-387-09517-2
Candy, L., Amitani, S., Bilda, Z.: Practice-led strategies for interactive art research. CoDesign. In: International Journal of Co-Creation in Design and the Arts. Taylor & Francis, UK, 24 April 2007, pp 209–223 (2007)
Acknowledgment
Thanks to our collaborators: Lu Xun Academy of fine arts (LAFA): Multimedia and animation Collage Dalian campus, and Fashion and Fabric institute Shenyang campus, China. Shenyang Conservatory of music: Department of composition, and Department of vocal music. Shenyang, China. Northeastern University: Department of Computer science and software engineering, Shenyang, China. And our technical consultants. Dalian University: School of Drama and Performance, Dalian, China. Lun Xu and Changzhe Cai, electronics engineers. Geoffrey Donaldson Instituut, Noord-Scharwoude, Netherlands. And thanks to all faculty and student volunteers for their contribution to the project Ears on my back.
Author information
Authors and Affiliations
Corresponding authors
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2022 IFIP International Federation for Information Processing
About this paper
Cite this paper
Li, D., van der Veer, G. (2022). Ears on My Back - Experiencing the Soundscape Without Hearing. In: Ardito, C., et al. Sense, Feel, Design. INTERACT 2021. Lecture Notes in Computer Science, vol 13198. Springer, Cham. https://doi.org/10.1007/978-3-030-98388-8_41
Download citation
DOI: https://doi.org/10.1007/978-3-030-98388-8_41
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-98387-1
Online ISBN: 978-3-030-98388-8
eBook Packages: Computer ScienceComputer Science (R0)