Abstract
Occupational theory is an essential branch of science that aims to aid individuals in performing their daily activities and tasks. Occupational therapists use this theory to improve physical and mental health, treat injuries, and address the disabilities of patients [2]. This paper focuses on a mobile application that is designed to help people after Stroke in their recovery process through games and exercises based on Impairment-Oriented-Training (IOT) principles. This paper begins by providing a comprehensive overview of the concepts of occupational therapy and highlighting its significance in today's world. It then identifies the shortcomings of the first version of the application and suggests improvements based on competitor analysis, literature review, and user feedback. This paper also provides detailed information on the technologies used to develop the application, including the frontend and backend, and includes prototypes, user interfaces, and the results of interviews and usability tests. The application development is conducted iteratively, with continuous feedback and improvement at each step. This approach helped to achieve the project's goals and resulted in a more user-friendly and efficient application. The development's final result, along with the usability tests and interviews, provides valuable insight into the application's success and serves as a guide for future improvements and upgrades. It is important to note that the paper's focus is to ensure that the end-users receive the best possible experience while using the application, and the development process is designed to achieve that goal.
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Kadam, V., Kadam, N., Kudche, P., Chandna, S., von Gunten, E. (2023). A Mobile Application to Support Arm Ability Training for Occupational Therapy Patients. In: Marcus, A., Rosenzweig, E., Soares, M.M. (eds) Design, User Experience, and Usability. HCII 2023. Lecture Notes in Computer Science, vol 14034. Springer, Cham. https://doi.org/10.1007/978-3-031-35705-3_27
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