Abstract
Prior studies have demonstrated that game-based learning plays a role in enhancing student learning and increasing student motivation. Game design tools are available today (for free or for sale) and user-friendly even by people without any technical skills. However, these game design tools are plentiful. This complicates choosing a game design tool. This article introduces and compares existing game design tools to help people to choose the one that best suits their needs. We started by identifying nine key criteria that characterize game design tools. We then performed a systematic literature search using the PRISMA method. Of 302 identified studies across five databases (IEEE Xplore, ScienceDirect, Scopus, Springer, Web of Science) and 8 game design tools advised by a digital learning manager, 11 game design tools are explained, compared and discussed. Finally, we used the results of this systematic review to select a game design tool for an experimentation in a nursing school. This research work is dedicated to the Technology Enhanced Learning and Educational community, especially game designers, digital learning managers, teachers, and researchers who are struggling to choose the game design tool that best suits their needs.
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Gajewski, S., El Mawas, N., Heutte, J. (2023). Game Design Tools: A Systematic Literature Review: Choice of a Game Design Tool for an Experimentation in the Nursing Field. In: Uhomoibhi, J. (eds) Computer Supported Education. CSEDU 2022. Communications in Computer and Information Science, vol 1817. Springer, Cham. https://doi.org/10.1007/978-3-031-40501-3_4
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