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Design of Virtual Assembly Guidance System Based on Mixed Reality

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Image and Graphics (ICIG 2023)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14359))

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Abstract

Mixed reality technology has evolved from virtual reality and enables the creation of interactive feedback loops between the real and virtual worlds. It has practical applications in training and industrial manufacturing. This paper proposes a virtual assembly guidance system based on mixed reality technology and helmets to overcome the challenges of high cost, danger, and difficulty in equipment installation during training and practice. Using Unity 3D and Microsoft’s Hololens 2, the system integrates virtual models with real space to guide operators in assembling fictitious spaceships. The system improves the existing third-person perspective scheme of mixed reality, enabling bystanders to watch the virtual-reality fusion operation process through their mobile phones, thereby overcoming the exclusivity problem of virtual reality and mixed reality. Results show that the system’s interaction mode is more natural and efficient, while the third-person perspective function solves the isolation problem of existing virtual assembly systems. The design is universal and highly useful.

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Correspondence to Nongliang Sun .

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Wu, H., Sun, N. (2023). Design of Virtual Assembly Guidance System Based on Mixed Reality. In: Lu, H., et al. Image and Graphics . ICIG 2023. Lecture Notes in Computer Science, vol 14359. Springer, Cham. https://doi.org/10.1007/978-3-031-46317-4_27

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  • DOI: https://doi.org/10.1007/978-3-031-46317-4_27

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-46316-7

  • Online ISBN: 978-3-031-46317-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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