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Additional Resources and Community

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Sketching in Human Computer Interaction
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Abstract

Although you have now finished the book, your journey will continue. We hope that you have found your feet, sketched them, and are ready to put your skills to good use in your work and for fun. The final chapter looks at resources, personal style, continued practice via observational sketching, and inspiration. We hope you find yours! We encourage you to join digital communities, take part in sketching events, and, above all, maintain practice!

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References

Books and Papers

  • Avery, C., Bourriaud, N., & Morton, T. (2008). The Islanders: An introduction [published on the Occasion of the Exhibition Held at the Parasol Unit Foundation for Contemporary Art, London, 10 September-8 November, 2008; Scottish National Gallery of Modern Art, Edinburgh, 29 November, 2008-15 February, 2009; Museum Boijmans Van Beuningen, Rotterdam, 28 February-24 May, 2009]. Koenig Books.

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  • Lewis, M. (2024). Looking back, moving forward: A first-person perspective of how past artificial intelligence encounters shape today's creative practice. In Proceedings of Explainable AI for the Arts Workshop 2024 (XAIxArts 2024) arXiv:2406.14485 (p. 6). ACM, New York, NY, USA.

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  • Lewis, M., & Sturdee, M. (2022). Curricula design & pedagogy for sketching within HCI & UX education. Frontiers in Computer Science, 4, 826445.

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  • Lewis, M., Sturdee, M., Marquardt, N., & Hoang, T. (2018). SketCHI: Hands-on special interest group on sketching in HCI. In Extended abstracts of the 2018 CHI conference on human factors in computing systems (CHI EA ‘18). Association for Computing Machinery, New York, NY, USA, Paper SIG09, 1–4.

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  • Lewis, M., Toselli, M., Baker, R., Rédei, J., & Ohlenschlager, C. E. (2022a, June). Portraying what is in front of you: Virtual tours and online whiteboards to facilitate art practice during the COVID-19 pandemic. In Proceedings of the 14th conference on creativity and cognition (pp. 350–363).

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  • Lewis, M., Sturdee, M., Miers, J., Davis, J. U., & Hoang, T. (2022b). Exploring AltNarrative in HCI imagery and comics. AltChi paper to 2022 CHI conference on human factors in computing systems. Association for Computing Machinery, New York, NY, USA, Article 164.

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  • Lewis, M., Sturdee, M., Hoang, T., Gamboa, M., & Jain, P. (2023b). SketCHI 5.0 diversity & accessibility at the core of sketching in HCI. In CHI conference on human factors in computing systems extended abstracts (CHI ’23 extended abstracts), April 23–28, 2023, Hamburg, Germany. ACM, New York, NY, USA.

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  • Searle, R. (1986). To the Kwai and back: War drawings 1939–1945. Souvenir Press Ltd..

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  • Sturdee, M., Lewis, M., Spiel, K., Priego, E., Camporro, M. F., & Hoang, T. (2021). SketCHI 4.0: Hands-on special interest group on remote sketching in HCI. In Extended abstracts of the 2021 CHI conference on human factors in computing systems. association for computing machinery, New York, NY, USA, Article 164, 1–4.

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  • Sturdee, M. (2024). Keeping things real with Peter Kariuki. Interactions, 31(1), 10–11. ACM.

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Websites

Further Reading

  • We recommend you explore the wonderful world of sketching books whilst out and about; visit art stores, galleries, and secondhand bookshops; find your favourites; and treasure them.

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Correspondence to Makayla Lewis .

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© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG

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Lewis, M., Sturdee, M. (2024). Additional Resources and Community. In: Sketching in Human Computer Interaction. Springer, Cham. https://doi.org/10.1007/978-3-031-50136-4_14

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