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Tiny-Ml Model for Pugilism Sport Gesture Classification and Its Potential over Computer Vision

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Deep Sciences for Computing and Communications (IconDeepCom 2023)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 2176))

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Abstract

Tinyml is a developing area of machine learning that, when combined with edge computing and computer vision, can produce impressive outcomes. This study will examine the notion of tinyml and how edge computing and machine learning interact and describe the benefits and drawbacks of employing this new technology as well. More importantly, a model has been presented that explains how tinyml would get around the limitations of cutting-edge computer vision. This approach used a Arduino board to recognize various boxing blows in real-time. This idea stands in stark contrast to the conventional computer vision approach, which necessitates a lot more technical know-how and data. Here a sample solution is offered to a real-world issue that tracks bodily mobility and has enormous promise in the field of healthcare. The application of tinyml to computer vision techniques rather than the use of conventional ones may bring about a new breakthrough in these domains.

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Correspondence to K. Sahasra .

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Sahasra, K., Jain, A., Savaridassan, P., Likhitha, P. (2024). Tiny-Ml Model for Pugilism Sport Gesture Classification and Its Potential over Computer Vision. In: R., A.U., et al. Deep Sciences for Computing and Communications. IconDeepCom 2023. Communications in Computer and Information Science, vol 2176. Springer, Cham. https://doi.org/10.1007/978-3-031-68905-5_41

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  • DOI: https://doi.org/10.1007/978-3-031-68905-5_41

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-68904-8

  • Online ISBN: 978-3-031-68905-5

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