Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content

Petanko Roller: A VR System with a Rolling-Pin Haptic Interface for Entertainment

  • Conference paper
Advances in Computer Entertainment (ACE 2013)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8253))

Abstract

Most people will have experienced squishing clay and making it flat. The action of changing the shapes of real objects induces pleasant feelings or excitement. In this research, we propose a system, named Petanko Roller, which enables users to experience the sensation of rolling out any object in the real world with a rolling pin virtually. This system, by detecting the shapes of physical objects with a range camera, can represent haptic sensations of unevenness or friction of the objects, using modules for clunk mechanisms and brakes of a rolling-pin-based interface. Furthermore, by projecting images of the objects being squished on a tabletop display, it can also give optical feedback to users. In this paper, we discuss the system design, implementation, and behavior of users in exhibitions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Blackshaw, M., Lkatos, D., Devincenzi, A., Leithinger, D., Ishii, H.: Recompose: Direct and Gestural Interaction With an Actuated Surface. In: Proceedings of ACM SIGGRAPH 2011, Emerging Technologies (2011)

    Google Scholar 

  2. Ikeda, Y., Sato, K., Kimura, A.: Tool Device: handy haptic feedback devices imitating every day tools. In: Proceedings of HCI Int. 2003 (2003)

    Google Scholar 

  3. Ishii, H.: Tangible Bits: Tangible bits: beyond pixels. In: Second International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2008 (2008)

    Google Scholar 

  4. Ishii, H., Ullmer, B.: Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms. In: Proceedings of ACM CHI 1997 (1997)

    Google Scholar 

  5. Iwamoto, T., Takezono, M., Hoshi, T., Shinoda, H.: Airborne ultrasound tactile display. In: Proceedings of ACM SIGGRAPH 2008 New Tech Demos (2008)

    Google Scholar 

  6. Koga, D., Itagaki, T.: Virtual Chanbara. In: Proceedings of ACM SIGGRAPH 2002, Emerging Technologies (2002)

    Google Scholar 

  7. Ledo, D., Nacenta, M., Marquardt, N., Boring, S., Greenberg, S.: The Haptic Touch Toolkit Enabling Exploration of Haptic Interactions. In: Sixth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2012 (2012)

    Google Scholar 

  8. Leithinger, D., Ishii, H.: Relief: a scalable actuated shape display. In: Fourth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2010 (2010)

    Google Scholar 

  9. Matoba, Y., Sato, T., Takahashi, N., Koike, H.: ClaytrcSufrace: an interactive surface with dynamic softness control capability. In: Proceedings of ACM SIGGRAPH 2012, Emerging Technologies (2012)

    Google Scholar 

  10. Sato, M.: Development of String-based Force Display: SPIDAR. In: Proceedings of VSMM 2002 (The Eighth International Conference on Virtual Systems and Multi Media) (2002)

    Google Scholar 

  11. Ullmer, B., Ishii, H.: The metaDESK: Models and Prototypes for Tangible User Interfaces. In: Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, UIST 1997 (1997)

    Google Scholar 

  12. Minamizawa, K., Fukamachi, S., Kajimoto, H., Kawakami, N., Tachi, S.: GravityGrabber: Wearable Haptic Display to present Virtual Mass Sensation. In: Proceedings of ACM SIGGRAPH 2007 Emerging Technologies (2007)

    Google Scholar 

  13. Yoshida, A., Itoh, Y., Fujita, K., Ozaki, M., Kikukawa, T., Fukazawa, R., Kitamura, Y., Kishino, F.: Funbrella: making rain fun. In: Proceedings of ACM SIGGRAPH 2009, Emerging Technologies (2009)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer International Publishing Switzerland

About this paper

Cite this paper

Nakagaki, K. et al. (2013). Petanko Roller: A VR System with a Rolling-Pin Haptic Interface for Entertainment. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_12

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-03161-3_12

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03160-6

  • Online ISBN: 978-3-319-03161-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics