Abstract
In this position paper a perspective on how movies and science fiction are currently shaping the design of robots is presented. This analysis includes both behaviour and embodiment in robots. We discuss popular movies that involve robots as characters in their storyline, and how people’s beliefs and expectations are affected by what they see in robot movies. A mismatch or contradiction emerges in what the robots of today can accomplish and what the movies portray. In order to overcome this mismatch we present design implications that may be of benefit to HRI designers.
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Sandoval, E.B., Mubin, O., Obaid, M. (2014). Human Robot Interaction and Fiction: A Contradiction. In: Beetz, M., Johnston, B., Williams, MA. (eds) Social Robotics. ICSR 2014. Lecture Notes in Computer Science(), vol 8755. Springer, Cham. https://doi.org/10.1007/978-3-319-11973-1_6
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DOI: https://doi.org/10.1007/978-3-319-11973-1_6
Publisher Name: Springer, Cham
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