Abstract
In order to display 3D terrain map effectively , detections of features on maps are very important. In this paper, we discuss a method for detection of ridges. It is known in the previous work that the steepest ascent method is effective for a ridge detection on terrain map represented by rectangular dissections. We will introduce the steepest ascent method in triangular dissections generated by homogeneous rectangular dissections.
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Acknowledgments
We would like to thank Prof. Kimio Sugita of Tokai University and Prof. Kensei Tsuchida of Toyo University for their valuable suggestions.
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Anada, K., Kikuchi, T., Koka, S., Miyadera, Y., Yaku, T. (2016). A Method of Ridge Detection in Triangular Dissections Generated by Homogeneous Rectangular Dissections. In: Lee, R. (eds) Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing 2015. Studies in Computational Intelligence, vol 612. Springer, Cham. https://doi.org/10.1007/978-3-319-23509-7_10
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DOI: https://doi.org/10.1007/978-3-319-23509-7_10
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