Abstract
In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism as defined by the systematic and functional anatomy to integrate a broad range of simulation algorithms. To share common data and to create interlinks between algorithms without modifying the algorithms themselves we introduce abstract control entities that mimic the basic setup of physiological systems. We utilize the model-view-controller pattern to establish a separation of algorithms and data. The structure was designed for the purpose of interactive simulation of the human body in virtual environments.
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© 2007 Springer-Verlag Berlin Heidelberg
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Ullrich, S., Valvoda, J.T., Prescher, A., Kuhlen, T. (2007). Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy. In: Horsch, A., Deserno, T.M., Handels, H., Meinzer, HP., Tolxdorff, T. (eds) Bildverarbeitung für die Medizin 2007. Informatik aktuell. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-71091-2_66
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DOI: https://doi.org/10.1007/978-3-540-71091-2_66
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-71090-5
Online ISBN: 978-3-540-71091-2
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