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MixIn3D: 3D Mixed Reality with ToF-Camera

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Dynamic 3D Imaging (Dyn3D 2009)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5742))

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Abstract

This work discusses an approach to seamlessly integrate real and virtual scene content by on-the-fly 3D scene modeling and dynamic scene interaction. The key element is a ToF-depth camera, accompanied by color cameras, mounted on a pan-tilt head. The system allows to scan the environment for easy 3D reconstruction, and will track and model dynamically moving objects like human actors in 3D. This allows to compute mutual occlusions between real and virtual objects and correct light and shadow generation with mutual light interaction. No dedicated studio is required, as virtually any room can be turned into a virtual studio with this approach. Since the complete process operates in 3D and produces consistent color and depth sequences, this system can be used for full 3D TV production.

This work was partially supported by the German Research Foundation (DFG), KO-2044/3-2 and the Project 3D4YOU, Grant 215075 of the ICT (Information and Communication Technologies) Work Programme of the EU’s 7th Framework program.

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Koch, R., Schiller, I., Bartczak, B., Kellner, F., Köser, K. (2009). MixIn3D: 3D Mixed Reality with ToF-Camera. In: Kolb, A., Koch, R. (eds) Dynamic 3D Imaging. Dyn3D 2009. Lecture Notes in Computer Science, vol 5742. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03778-8_10

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  • DOI: https://doi.org/10.1007/978-3-642-03778-8_10

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03777-1

  • Online ISBN: 978-3-642-03778-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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