Abstract
In this paper a new video coding by using multiple uncalibrated cameras is proposed. We consider the redundancy between the cameras view points and efficiently compress based on a depth map. Since our target videos are taken with uncalibrated cameras, our depth map is computed not in the real world but in the Projective Space. This is a virtual space defined by projective reconstruction of two still images. This means that the position in the space is correspondence to the depth value. Therefore we do not require full-calibration of the cameras. Generating the depth map requires finding the correspondence between the cameras. We use a “plane sweep” algorithm for it. Our method needs only a depth map except for the original base image and the camera parameters, and it contributes to the effectiveness of compression.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Eye Vision, http://www.pvi-inc.com/eyevision/
Manex Entertainment Inc.: Matrix, http://www.mvfx.com
Chen, S.E., Williams, L.: View interpolation for image synthesis. IEEE Trans. on Pattern Analysis and Machine Intelligence 20, 218–226 (1998)
Inamoto, N., Saito, H.: Fly through view video generation of soccer scene. In: IWEC CWorkshop Note, May 2002, pp. 94–101 (2002)
Nozick, V., Saito, H.: On-line free-viewpoint video: From single to multiple view rendering. International Journal of Automation and Computing 5, 257–265 (2008)
Tanimoto, M.: Overview of free viewpoint television. Signal Proceedings: Image Communication 21, 454–461 (2006)
Smolic, A.: 3d video and free viewpoint video -technologies, applications and mpeg standards. In: Proc. ICME 2006, July 2006, pp. 2161–2164 (2006)
Martinian, E., et al.: View synthesis for multivew video compression. In: Proc. PSC 2006, April 2006, pp. SS3–4 (2006)
Shimizu, S., et al.: View scalable multiview video coding using 3-d warping with depth map. IEEE Trans. Circuits Syst. Video Technol. 17, 1485–1495 (2007)
Tsung, P.K., Lin, C.Y., Chen, W.Y., Ding, L.F., Chen, L.G.: Multiview video hybrid coding system with texture-depth synthesis. In: IEEE International Conference on Multimedia and Expo., April 2008, vol. 26, pp. 1581–1584 (2008)
Ozkalayci, B., Serdar Gedik, O., Aydin Alatan, A.: Multi-view video coding via dense depth estimation. In: 3DTV Conference, May 2007, pp. 1–4 (2007)
Collins, R.: A space-sweep approach to true multi-image matching. In: Proceedings of IEEE Computer Society Conference on CVPR, pp. 358–363 (1996)
MPEG-4 Video Group: Joint multiview video model (jmvm) 1.0
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2009 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Yorozu, N., Uematsu, Y., Saito, H. (2009). Multiple-view Video Coding Using Depth Map in Projective Space. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2009. Lecture Notes in Computer Science, vol 5876. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10520-3_62
Download citation
DOI: https://doi.org/10.1007/978-3-642-10520-3_62
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-10519-7
Online ISBN: 978-3-642-10520-3
eBook Packages: Computer ScienceComputer Science (R0)