Abstract
Assembly simulation technology which is based on virtual reality can benefit a lot to the optimization of product design as well as the training and coaching of workers. At present, the effect of common assembly simulation is not very good, because it only pays attention on the process of assembly and ignores the environment, and it is not interactive just like a movie. In order to change this, we introduce the virtual scene and human computer interaction technology on the basis of Assembly simulation technology, which is through the control of keyboard and mouse to view the details and the assembly simulation in virtual scene from different angle. Also through the control of mouse, we can drag those parts to achieve the assembly, this will surely more conducive to the training and guidance of employees. At Last, an example of assembly simulation for airplane horizontal tail was given, and the result is proved to be effective.
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Tan, H., Zhu, W., Wang, T. (2010). The Human Computer Interaction Technology Based on Virtual Scene. In: Li, K., Jia, L., Sun, X., Fei, M., Irwin, G.W. (eds) Life System Modeling and Intelligent Computing. ICSEE LSMS 2010 2010. Lecture Notes in Computer Science(), vol 6330. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15615-1_40
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DOI: https://doi.org/10.1007/978-3-642-15615-1_40
Publisher Name: Springer, Berlin, Heidelberg
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