Abstract
In this paper, we present a new motion planning strategy for shepherding in environments containing obstacles. This instance of the group motion control problem is applicable to a wide variety of real life scenarios, such as animal herding simulation, civil crowd control training, and oil-spill cleanup simulation. However, the problem is challenging in terms of scalability and robustness because it is dynamic, highly underactuated, and involves multi-agent coordination. Our previous work showed that high-level probabilistic motion planning algorithms combined with simple shepherding behaviors can be beneficial in situations where low-level behaviors alone are insufficient. However, inconsistent results suggested a need for a method that performs well across a wider range of environments. In this paper, we present a new method, called Deform, in which shepherds view the flock as an abstracted deformable shape. We show that our method is more robust than our previous approach and that it scales more effectively to larger teams of shepherds and larger flocks. We also show Deform to be surprisingly robust despite increasing randomness in the motion of the flock.
This work is partially supported by NSF IIS-096053.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Anderson, D.M.: Virtual fencing–past, present and future. The Rangeland Journal 29, 65–78 (2007)
Applegate, R.: Riot control: materiel and techniques. Stackpole Books (1969)
Aubé, F., Shield, R.: Modeling the effect of leadership on crowd flow dynamics. In: Sloot, P.M.A., Chopard, B., Hoekstra, A.G. (eds.) ACRI 2004. LNCS, vol. 3305, pp. 601–621. Springer, Heidelberg (2004)
Balch, T., Arkin, R.: Behavior-based formation control for multirobot teams. IEEE Trans. Robot. Automat. 14(6), 926–939 (1998)
Besl, P.J., McKay, N.D.: A method for registration of 3-d shapes. IEEE Trans. Pattern Anal. Mach. Intell. 14(2), 239–256 (1992)
Brenner, M., Wijermans, N., Nussle, T., de Boer, B.: Simulating and controlling civilian crowds in robocup rescue. In: Bredenfeld, A., Jacoff, A., Noda, I., Takahashi, Y. (eds.) RoboCup 2005. LNCS (LNAI), vol. 4020, Springer, Heidelberg (2006)
Butler, Z., Corke, P., Peterson, R., Rus, D.: Virtual fences for controlling cows. In: Robotics and Automation. In: Proceedings of IEEE International Conference on ICRA 2004, April-1- May, vol. 5, pp. 4429–4436 (2004)
Edelsbrunner, H., Kirkpatrick, D.G., Seidel, R.: On the shape of a set of points in the plane. IEEE Trans. Inform. Theory IT- 29, 551–559 (1983)
Edelsbrunner, H., Mücke, E.P.: Three-dimensional alpha shapes. ACM Trans. Graph. 13(1), 43–72 (1994)
Funge, J., Tu, X., Terzopoulos, D.: Cognitive modeling: Knowledge, reasoning and planning for intelligent characters. In: Computer Graphics, pp. 29–38 (1999)
Halloy, J.: Colleagues: Social Integration of Robots into Groups of Cockroaches to Control Self-Organized Choices. Science 318(5853), 1155–1158 (2007)
Hsu, D., Latombe, J.C., Motwani, R.: Path planning in expansive configuration spaces. Int. J. Comput. Geom. & Appl., 2719–2726 (1997)
Kamphuis, A., Overmars, M.: Motion planning for coherent groups of entities. In: Proc. IEEE Int. Conf. Robot. Autom. (ICRA), vol. 4, pp. 3815–3822 (2004)
Kirkland, J., Maciejewski, A.: A simulation of attempts to influence crowd dynamics. In: IEEE International Conference on Systems, Man and Cybernetics, vol. 5, pp. 4328–4333 (2003)
Kuffner, J.J., LaValle, S.M.: RRT-Connect: An Efficient Approach to Single-Query Path Planning. In: Proc. of IEEE Int. Conf. on Robotics and Automation, pp. 995–1001 (2000)
Kwon, T., Lee, K.H., Lee, J., Takahashi, S.: Group motion editing. ACM Trans. Graph. 27(3), 1–8 (2008)
Lai, Y.C., Chenney, S., Fan, S.: Group motion graphs. In: Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2005, pp. 281–290. ACM, New York (2005)
Lien, J.M., Bayazit, O.B., Sowell, R.T., Rodriguez, S., Amato, N.M.: Shepherding behaviors. In: Proc. IEEE Int. Conf. Robot. Autom. (ICRA), pp. 4159–4164 (2004)
Ogawa, N., Oku, H., Hashimoto, K., Ishikawa, M.: Microrobotic visual control of motile cells using high-speed tracking system. IEEE Transactions on Robotics 21(4), 704–712 (2005)
Potter, M.A., Meeden, L., Schultz, A.C.: Heterogeneity in the coevolved behaviors of mobile robots: The emergence of specialists. In: IJCAI, pp. 1337–1343 (2001)
Reynolds, C.W.: Flocks, herds, and schools: A distributed behaviroal model. In: Computer Graphics, pp. 25–34 (1987)
Schubert, J., Suzic, R.: Decision support for crowd control: Using genetic algorithms with simulation to learn control strategies. In: Military Communications Conference, MILCOM 2007, pp. 1–7. IEEE, Los Alamitos (October 2007)
Schultz, A.C., Grefenstette, J.J., Adams, W.: Robo-shepherd: Learning complex robotic behaviors. In: Robotics and Manufacturing: Recent Trends in Research and Applications, vol. 6, pp. 763–768. ASME Press (1996)
Vaughan, R.T., Sumpter, N., Henderson, J., Frost, A., Cameron, S.: Experiments in automatic flock control. J. Robot. and Autonom. Sys. 31, 109–117 (2000)
Vo, C., Harrison, J.F., Lien, J.M.: Behavior-based motion planning for group control. In: Proceedings of the IEEE International Conference on Intelligent Robots and Systems (IROS), St. Louis Missouri (2009) (to appear)
Vo, C., Harrison, J.F., Lien, J.M.: Behavior-based motion planning for group control. In: Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems (2009)
Yeh, H., Curtis, S., Patil, S., van den Berg, J., Manocha, D., Lin, M.: Composite agents. In: Gross, M., James, D. (eds.) Proceedings of EUROGRAPHICS / ACM SIGGRAPH Symposium on Computer Animation (2008)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Harrison, J.F., Vo, C., Lien, JM. (2010). Scalable and Robust Shepherding via Deformable Shapes. In: Boulic, R., Chrysanthou, Y., Komura, T. (eds) Motion in Games. MIG 2010. Lecture Notes in Computer Science, vol 6459. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16958-8_21
Download citation
DOI: https://doi.org/10.1007/978-3-642-16958-8_21
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-16957-1
Online ISBN: 978-3-642-16958-8
eBook Packages: Computer ScienceComputer Science (R0)