Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content

Ludic Considerations of Tablet-Based Evo-Art

  • Conference paper
Applications of Evolutionary Computation (EvoApplications 2011)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 6625))

Included in the following conference series:

Abstract

With the introduction of the iPad and similar devices, there is a unique opportunity to build tablet-based evolutionary art software for general consumption, and we describe here the i-ELVIRA iPad application for such purposes. To increase the ludic enjoyment users have with i-ELVIRA, we designed a GUI which gives the user a higher level of control and more efficient feedback than usual for desktop evo-art software. This relies on the efficient delivery of crossover and mutation images which bear an appropriate amount of resemblance to their parent(s). This requirement in turn led to technical difficulties which we resolved via the implementation and experimentation described here.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Draves, S.: The electric sheep screen-saver: A case study in aesthetic evolution. In: Proceedings of the EvoMusArt Workshop (2005)

    Google Scholar 

  2. Hull, M., Colton, S.: Towards a general framework for program generation in creative domains. In: Proceedings of the 4th International Joint Workshop on Computational Creativity (2007)

    Google Scholar 

  3. Machado, P., Cardoso, A.: NEvAr – the assessment of an evolutionary art tool. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000)

    Google Scholar 

  4. Greenfield, G.: Evolved ricochet compositions. In: Proceedings of the EvoMusArt Workshop (2009)

    Google Scholar 

  5. Hastings, E., Guha, R., Stanley, K.: Neat particles: Design, representation, and animation of particle system effects. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (2007)

    Google Scholar 

  6. Martin, A., Lim, A., Colton, S., Browne, C.: Evolving 3D buildings for the prototype video game subversion. In: Di Chio, C., Cagnoni, S., Cotta, C., Ebner, M., Ekárt, A., Esparcia-Alcazar, A.I., Goh, C.-K., Merelo, J.J., Neri, F., Preuß, M., Togelius, J., Yannakakis, G.N. (eds.) EvoApplicatons 2010. LNCS, vol. 6024, pp. 111–120. Springer, Heidelberg (2010)

    Chapter  Google Scholar 

  7. Colton, S., Torres, P., Gow, J., Cairns, P.: Experiments in objet trouvé browsing. In: Proc. of the 1st International Conference on Computational Creativity (2010)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Colton, S., Cook, M., Raad, A. (2011). Ludic Considerations of Tablet-Based Evo-Art. In: Di Chio, C., et al. Applications of Evolutionary Computation. EvoApplications 2011. Lecture Notes in Computer Science, vol 6625. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-20520-0_23

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-20520-0_23

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-20519-4

  • Online ISBN: 978-3-642-20520-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics