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AULURA: Engaging Users with Ambient Persuasive Technology

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Ambient Intelligence (AmI 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7040))

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Abstract

This paper describes the design and preliminary evaluation of Aulura, a system designed for motivating people to increase their physical activity. Aulura is an ambient information display that aims to ‘lure’ users to interact with it, to review their progress and set personal goals. We present the design of ‘ambient cues’ added to a picture frame with the aim to increase user interaction with the device and engagement with a physical activity promotion service. Empirical evaluation in a home simulation laboratory provided positive feedback relating to its potential to further engage participants in an online lifestyle management service.

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© 2011 Springer-Verlag Berlin Heidelberg

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Faber, J.P., Markopoulos, P., Dadlani, P., van Halteren, A. (2011). AULURA: Engaging Users with Ambient Persuasive Technology. In: Keyson, D.V., et al. Ambient Intelligence. AmI 2011. Lecture Notes in Computer Science, vol 7040. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25167-2_28

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  • DOI: https://doi.org/10.1007/978-3-642-25167-2_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-25166-5

  • Online ISBN: 978-3-642-25167-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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