Abstract
Cognitive rehabilitation is usually administered in form of paper-based exercises the patient is required to solve. With the availability of new and advanced technologies, computer science is gaining more and more importance in the treatment routine. In this paper a software system for the rehabilitation of cognitively impaired subjects will be presented. Its features guarantee many advantages, both for patients and therapists, but to prevent the risk of reduced compliance, which, considering the intended target of the system- typically elderly people with low computer skills- cannot be ignored, 3D technology has been introduced. The project choices made and implementation strategies applied to increase immersion and entertainment and prevent boredom and drops in compliance will be described. Open issues and future works will also be illustrated.
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Acknowledgments
Our thanks to Prof. Giorgio Sandrini and Dr. Elena Sinforiani, from IRCCS C. Mondino Foundation, who collaborated on the development of the system and agreed to test it.
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Alloni, A., Tost, D., Panzarasa, S., Zucchella, C., Quaglini, S. (2015). Applying 3D Graphics to Computerized Cognitive Rehabilitation. In: Fardoun, H., R. Penichet, V., Alghazzawi, D. (eds) ICTs for Improving Patients Rehabilitation Research Techniques. REHAB 2014. Communications in Computer and Information Science, vol 515. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-48645-0_11
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DOI: https://doi.org/10.1007/978-3-662-48645-0_11
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