Abstract
This paper proposes a new user interface paradigm for motion capture based animation systems, providing intuitive and efficient ways to visualize the main motion capture concepts and operations. A prototype system was built, implementing the proposed interface model and supported by a flexible architecture that is suitable to work with the motion capture methodology.
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Vieira Da Silva, F.W.S., Velho, L., Cavalcanti, P.R., De Miranda Gomes, J. (1997). A New Interface Paradigm for Motion Capture Based Animation Systems. In: Thalmann, D., van de Panne, M. (eds) Computer Animation and Simulation ’97. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6874-5_2
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DOI: https://doi.org/10.1007/978-3-7091-6874-5_2
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83048-2
Online ISBN: 978-3-7091-6874-5
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