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Visuo-Tactile Interaction with Virtual Objects that Yields Kinetic Effects on Real Objects

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Haptic Interaction (AsiaHaptics 2016)

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 432))

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Abstract

In this presentation, we describe an HMD-based immersive VR environment which allow us to touch virtual objects and to apply actual kinetic effects on corresponding objects in real world. We utilize foci of airborne ultrasound for generating tactile feedback to users’ hands and applying kinetic force to the real objects. Our system offers a new tele-operation system, where bare-handed users can manipulate real objects located away from them with tactile feedback.

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Acknowledgements

This research is supported by JSPS KAKENHI 16H06303 and JST ACCEL Embodied Media Project.

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Correspondence to Kyosuke Yamazaki .

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Yamazaki, K., Hasegawa, K., Makino, Y., Shinoda, H. (2018). Visuo-Tactile Interaction with Virtual Objects that Yields Kinetic Effects on Real Objects. In: Hasegawa, S., Konyo, M., Kyung, KU., Nojima, T., Kajimoto, H. (eds) Haptic Interaction. AsiaHaptics 2016. Lecture Notes in Electrical Engineering, vol 432. Springer, Singapore. https://doi.org/10.1007/978-981-10-4157-0_46

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  • DOI: https://doi.org/10.1007/978-981-10-4157-0_46

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-4156-3

  • Online ISBN: 978-981-10-4157-0

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