Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content

HI Applications for ADHD Children: The Graphic Design Perspective

  • Chapter
  • First Online:
Brain-like Super Intelligence from Bio-electromagnetism

Part of the book series: Studies in Rhythm Engineering ((SRE))

  • 127 Accesses

Abstract

Attention Deficit Hyperactivity Disorder, known as ADHD, is a neurological disorder. Parents, caregivers, and teachers can identify the presence of ADHD in children at a very young age. ADHD is incurable in nature. It has a negative impact on the academic, social, and personal lives of children living with ADHD (ChADHD). However, such a negative impact can be reduced by the planned use of different tools, techniques, and methods. A recent and effective way of managing ChADHD is the use of relevant health informatics (HI) applications. The content of HI applications needs to be designed using appropriate Visual Design Guidelines (VDG). Apparently, a careful review of the available literature suggests an absence of VDGs. Even if present, these guidelines are not detailed in ways suitable for content designers. This eventually leads to two major problems—(a) challenges before the designers design content for HI applications, and (b) the presence of HI applications with compromised content design. This work attempts to address these challenges through a careful analysis of available guidelines to evolve an improved set of VDGs. We work along with remedial experts and designers as part of our design process. Our guidelines are expert-validated and can be utilized directly by the content designers.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 149.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 199.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Fayyad J, Sampson NA, Hwang I, Adamowski T, Aguilar-Gaxiola S, Al-Hamzawi A, Andrade LH, Borges G, de Girolamo G, Florescu S, Gureje O, Haro J, Hu C‐y, Karam E, Lee S, Navarro-Mateu F, O’neill S, Pennell B, Piazza M, Posada-Villa J, ten Have M, Torres Y, Xavier M, Zaslavsky A, Kessler R (2017) The descriptive epidemiology of DSM-IV adult ADHD in the world health organization world mental health surveys. ADHD Atten Deficit Hyperact Disord 9(1):47–65

    Google Scholar 

  2. Goncalves S, Ferreira BEB (2022) Technological and digital convergence, emergency remote education and ADHD students who attend the final years of elementary school. Texto Livre-Linguagem E Technologia, 7–17

    Google Scholar 

  3. Supangan RA, Acosta LAS, Amarado JLS, Blancaflor EB, Samonte MJC (2019) A gamified learning app for children with ADHD. In: Proceedings of the 2nd international conference on image and graphics processing, pp 47–51

    Google Scholar 

  4. Jena AK, Devi J (2020) Lockdown area of COVID-19: how does cartoon based e-contents effect on learning performance of Indian elementary school students with ADHD. Online Submiss 8(4):189–201

    Google Scholar 

  5. Nelson R, Staggers N (2016) Health informatics-E-book: an interprofessional approach. Elsevier Health Sciences

    Google Scholar 

  6. CDC (2022) Attention-Deficit/Hyperactivity Disorder (ADHD). https://www.cdc.gov/ncbddd/adhd/index.html

  7. Galeos C, Karpouzis K, Tsatiris G (2020, October) Developing an educational programming game for children with ADHD. In: 2020 15th international workshop on semantic and social media adaptation and personalization SMA. IEEE, pp 1–6

    Google Scholar 

  8. Phalke SS, Shrivastava A, Sahgal P (2023) Identification of digital font size and font type to enhance the attention span of children living with ADHD in a typical learning environment. Int J Vis Des 17(1).

    Google Scholar 

  9. Piaget J (2000) Piaget’s theory of cognitive development. Child Cogn Dev: Essent Read 2:33–47

    Google Scholar 

  10. McLeod S (2007) Jean Piaget's theory of cognitive development

    Google Scholar 

  11. Singh SK (2011) Application of Dewey’s philosophy of education for students with intellectual disabilities. J Adv Sch Res Allied Education [JASRAE] 2(2):2230–7540

    Google Scholar 

  12. Williams MK (2017) John Dewey in the 21st century. J Inq Action Educ 9(1):7

    Google Scholar 

  13. Garrett JJ (2006) Customer loyalty and the elements of user experience. Des Manag Rev 17(1):35–39

    Google Scholar 

  14. Paivio A, Clark JM (2006) Dual coding theory and education. In: Draft chapter presented at the conference on Pathways to Literacy Achievement for High Poverty Children at The University of Michigan School of Education. Citeseer

    Google Scholar 

  15. Sadoski M, Paivio A (2013) Imagery and text: a dual coding theory of reading and writing. Routledge

    Google Scholar 

  16. McKnight L (2010) Designing for ADHD in search of guidelines. In: IDC 2010 digital technologies and marginalized youth workshop, vol 30

    Google Scholar 

  17. Campbell LN (2020) Differential effects of digital vs. print text on reading comprehension and behaviors in students with ADHD. https://doi.org/10.13023/etd.2020.300

  18. Ben-Yehudah G, Brann A (2019) Pay attention to digital text: The impact of the media on text comprehension and self-monitoring in higher-education students with ADHD. Res Dev Disab 89:120–129

    Article  Google Scholar 

  19. Sonne T, Marshall P, Obel C, Thomsen PH, Gronaek K (2016) An assistive technology design framework for ADHD. In: Proceedings of the 28th Australian conference on computer-human interaction, pp 60–70

    Google Scholar 

  20. Weisberg O, GalOz A, Berkowitz R, Weiss N, Peretz O, Azoulai S, Kopelman-Rubin D, Zuckerman O (2014) TangiPlan: designing an assistive technology to enhance executive functioning among children with ADHD. In: Proceedings of the 2014 conference on Interaction design and children, pp 293–296

    Google Scholar 

  21. Cerezo E, Coma T, Blasco-Serrano AC, Bonillo C, Garrido MA, Baldassarri S (2019) Guidelines to design tangible tabletop activities for children with attention deficit hyperactivity disorder. Int J Hum Comput Stud 126:26–43

    Article  Google Scholar 

  22. Powell L, Parker J, Harpin V, Mawson S (2019) Guideline development for technological interventions for children and young people to self-manage attention deficit hyperactivity disorder: realist evaluation. J Med Internet Res 21(4):e12831

    Article  Google Scholar 

  23. Putra AS, Warnars HLHS, Abbas BS, Trisetyarso A, Suparta W, Kang CH (2018) Gamification in the e-learning process for children with Attention Deficit Hyperactivity Disorder (ADHD). In: 2018 Indonesian Association for Pattern Recognition International Conference (INAPR). IEEE, pp 182–185

    Google Scholar 

  24. Sonne T, Obel C, Gronbaek K (2015) Designing real time assistive technologies: a study of children with ADHD. In: Proceedings of the annual meeting of the Australian special interest group for computer human interaction, pp 34–38

    Google Scholar 

  25. Kusumasari D, Junaedi D, Kaburuan ER (2018) Designing an interactive learning application for ADHD children. In: MATEC web of conferences, vol 197. EDP Sciences, p. 16008

    Google Scholar 

Download references

Acknowledgements

We sincerely thank all the designers and remedial experts for participating in our study. We are grateful for their dedicated effort and suggestions. This study has an approval from the institute ethical board. We assure you that we have strictly followed all the human and research ethics during our study.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Abhishek Shrivastava .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2024 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Phalke, S.S., Shrivastava, A. (2024). HI Applications for ADHD Children: The Graphic Design Perspective. In: Bandyopadhyay, A., Ray, K. (eds) Brain-like Super Intelligence from Bio-electromagnetism. Studies in Rhythm Engineering. Springer, Singapore. https://doi.org/10.1007/978-981-97-0232-9_2

Download citation

Publish with us

Policies and ethics