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A Virtual Reality Development Methodology: A Review

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Advances in Visual Informatics (IVIC 2023)

Abstract

This paper presents several appropriate methodological approaches to the development of virtual reality (VR) in several fields to meet the needs of today’s industry. It is based on the proposed several selected methodologies, including the important phases such as design, creation, implementation and evaluation of individual courses implemented in a VR environment. Many VR applications have been developed and recommended to the public. However, there is little research that specifically examines the role of a development methodology in the field of VR. The progress of VR development methodology is still slow; the proposed methodologies are mostly immature and used on an ad-hoc basis; and therefore, more issues need to be explored. This paper attempts to provide the latest updates in VR development methodology using a selected narrative review method on related articles between 2000 until 2023. Our study shows that VR development methodologies still need more improvement, and most methodologies are defined according to the development purpose and its context. There is no consensus among researchers about the similarities that should exist in VR development methodologies.

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Acknowledgment

This research is supported by Transdisciplinary Research Grant Scheme (TRGS), Ministry of Higher Education (MOHE) and Universiti Kebangsaan Malaysia (UKM), Vot. No: TRGS/1/2020/UKM/02/6/2.

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Correspondence to Mohammad Nazir Ahmad .

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Ali, M.A.M. et al. (2024). A Virtual Reality Development Methodology: A Review. In: Badioze Zaman, H., et al. Advances in Visual Informatics. IVIC 2023. Lecture Notes in Computer Science, vol 14322. Springer, Singapore. https://doi.org/10.1007/978-981-99-7339-2_3

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  • DOI: https://doi.org/10.1007/978-981-99-7339-2_3

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-99-7338-5

  • Online ISBN: 978-981-99-7339-2

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