Abstract
Although artificial intelligence techniques have been successfully applied to reproduce many rational features of human behaviour, a great barrier has been encountered in simulating human activities where intuition and emotion are involved. Art making and viewing are processes where typically rational and mechanical aspects interact with aesthetic and cognitive criteria. Can you make a computer understand and autonomously produce art?
The main purpose of this paper is to present the most relevant approaches in the study of art perception and creation via computer, focusing on the results achieved in artistic computer graphics.
Similar content being viewed by others
Explore related subjects
Discover the latest articles, news and stories from top researchers in related subjects.References
Anderson, J. (1984). Cognitive Psychology.Artificial Intelligence.23 (1) 1–11.
Apter, M. (1977). Can Computer Be Programmed to Appreciate Art?Leonardo. 10 17–21.
Badler, N. (1989). Artificial Intelligence, Natural Language, and Simulation for Human Animation. In Magnenat-Thalmann, N. and Thalmann, D. (eds)State of the Art in Computer Animation Springer-Verlag, Tokyo.
Barr, A. (1983). Artificial Intelligence: Cognition as Computation. In Machlup, F. and Mansfield, U. (eds)The Study Of Information: Interdisciplinary Messages. Wiley Interscience.
Chomsky, N. (1965).Aspects of the Theory of Syntax. MIT Press, Cambridge.
Cohen, H. (1979). What Is An Image?Proc. IJCAI.6. 1028–1057.
Cohen, H. (1985). Can Computers Make Art? Tools, Rules, and Other Issues of Art-making Significance.Nicograph '85 International Symposium.
Cohen, H. (1987). Implementing an Expert Artmaking System.Proc. 1st International Symposium on Artificial Intelligence and Expert Systems. Berlin, West Germany.
Cohen, H. (1988). How to Draw Three People in a Botanical Garden.AAAI '88. Saint Paul, Minnesota.
Davison, N. (1982). Designing a Recursive Framework for Evolutive Poetry.Proc. of the 2nd Symposium of Small Computers in the Arts. Philadelphia, PA.
Dietrich, F. (1986). Visual Intelligence: The First Decade of Computer Art (1965–1975).Leonardo.19 (2) 159–169.
Franke, H. (1965).Computer Graphics — Computer Art. Springer-Verlag.
Gips, J. and Stiny, G. (1975). An investigation of Algorithmic Aesthetic.Leonardo.8, 213–220.
Hofstadter, D. (1980).Goedel, Escher, Bach: An External Golden Braid. Vintage Books.
Hofstadter, D. (1985).Metamagical Themas: Questing for the Essence of Mind and Pattern. Bantam Books.
Jankel, A. and Morton, R. (1984).Creative Computer Graphics. Cambridge University Press.
Kahn, K. (1979). Making Aesthetic Choices.Proc. IJCAI 1979. 448–450.
Kirsh, J. and Kirsh, R. (1985). Computer Viewing Artists at Work.Proc. of the 5th Symposium of Small Computers in the Arts. Philadelphia, PA. 65–67.
Kirsh, J. and Kirsh, R. (1986). The Structure of Paintings: Formal Grammar and Design.Environment and Planning B: Planning and Design.13. 163–176.
Mallory, R. (1969). Computer Sculpture: Six Levels of Cybernetics.Artforum. 29–35.
Mazlack, L. and Granger, M. (1981). Representing Aesthetic Judgments.Proc. of the International Conference on Cybernetics and Society. Atlanta, GA.
Noll, M. (1966). Human or Machine: A Subjective Comparison of Piet Mondrian's “Composition with Lines” (1917) and a Computer-Generated Picture.The Psychological Record.16, 1–10.
Palyka, D. (1985). Computer/Art: Depolarization and Unification.IEEE Computer Graphics and Applications. 47–56.
Roads, C. (1985). Research in Music and Artificial Intelligence.Computing Surveys.17 (2) 163–190.
Stadler, C. (1982). Computers and Choreography.Proc. of the 2nd Symposium on Small Computers in the Arts. Philadelphia, PA.
Stiny, G. (1980). Introduction to Shape and Shape Grammars.Environment and Planning B.7. 343–351.
Turing, A. (1950). Computer Machinery and Intelligence.Mind.59 (236) 433–460.
Wilson, N. (1984). Computers and Poetry.Proc. of the 4th Symposium on Small Computers in the Arts. Philadelphia, PA.
Zeltzer, D. (1986). Knowledge-Based Animation. In Badler, N. I. and Tsotsos, J. K. (eds)Motion: Representation and Perception. Elsevier Science. 318–323.
Author information
Authors and Affiliations
Rights and permissions
About this article
Cite this article
Maiocchi, R. Can you make a computer understand and produce art?. AI & Soc 5, 183–201 (1991). https://doi.org/10.1007/BF01891915
Issue Date:
DOI: https://doi.org/10.1007/BF01891915