Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content

Composition of multiple figure sequences for dance and animation

  • Published:
The Visual Computer Aims and scope Submit manuscript

Abstract

Insights gained from an interdisciplinary study of the creative processes involved in dance composition are the basis for developing computer-based tools to support dance composition and animation. The system that has been developed, Life Forms, provides an interactive hierarchical environment where the user can reduce the complexity of the task by flexibly switching between spatial and temporal views of the composition. Realistic animation of the final result is also available. Life Forms, which is implemented on IRIS and Macintosh workstations, has proven itself to be of real value in dance composition. It is now being tested as the front end of a conventional animation system for use in animating multiple articulated figures.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

Explore related subjects

Discover the latest articles, news and stories from top researchers in related subjects.

References

  • Badler NI (1986) Animating human figures: perspectives and directions. Proc Graphics Interface, pp 115–120

  • Benesh R, Benesh J (1956) An introduction to Benesh dance notation. Black, London

    Google Scholar 

  • Bradford JH, Coté-Laurence P (1988) Animate tokens. Technical Report CS-88-01, Department of Computer Science, Brock University, St. Catherines, Ont, Canada

    Google Scholar 

  • Bruderlin A, Calvert TW (1989) Goal-directed dynamic animation of human walking. Comput Graphics. Vol. 23, No 3, pp 233–242

    Google Scholar 

  • Calvert TW (1986) Towards a language for human movement. Computers and the Humanities 20(2):35–43

    Google Scholar 

  • Calvert TW (1988) The challenge of human figure animation. Proc Graphics Interface, pp 203–210

  • Calvert TW, Chapman J, Patla A (1980) The integration of subjective and objective data in animation of human movement. Comput Graph 14:198–203

    Google Scholar 

  • Calvert TW, Chapman J, Patla A (1982) Aspects of the kinematic simulation of human movement. IEEE Computer Graphics and Applications 2:41–50

    Google Scholar 

  • Eshkol N, Wachmann A (1958) Movement notation. Weidenfeld and Nicholson, London

    Google Scholar 

  • Herbison-Evans D (1979) A human movement language for computer animation. In: Tobias J (ed) Language design and programming methodology. Springer, New York, pp 117–128

    Google Scholar 

  • Hutchinson A (1960) Labanotation, 2nd edn Theatre Arts Books, New York

    Google Scholar 

  • Laban R, Lawrence FC (1974) Effort. MacDonald and Evans, Plymouth, UK

    Google Scholar 

  • Lee C (1988) A new way to make dances. Dance in/au Canada 55:16–23

    Google Scholar 

  • Morawetz CL, Calvert TW (1990) Goal directed human animation of multiple movements. Proc Graphics Interface, pp 60–67

  • Ridsdale G (1987) Knowledge representation for figure animation. PhD Thesis, School of Computing Science, Simon Fraser University, Burnaby, BC, Canada

    Google Scholar 

  • Ridsdale G, Hewitt S, Calvert T (1986) The interactive specification of human animation. Proc Graphics Interface, pp 121–130

  • Schiphorst T, Calvert TW, Lee C, Welman C, Gaudet S (1990) Tools for interaction with the creative process of composition. Proc CHI, pp 167–174

  • Shoemake K (1985) Animating rotation with quaternion curves, Proc SIGGRAPH, pp 245–254

  • Simon HA (1969) The sciences of the artificial. MIT Press, Cambridge, Mass

    Google Scholar 

  • Xie SE, Calvert TW, Bhattacharya BK (1986) Planning viewpoints and the navigation route of a patrol robot in a known 2 D environment. Proc SPIE Mobile Robots Conference 727:206–212

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

About this article

Cite this article

Calvert, T.W., Welman, C., Gaudet, S. et al. Composition of multiple figure sequences for dance and animation. The Visual Computer 7, 114–121 (1991). https://doi.org/10.1007/BF01901182

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/BF01901182

Key words