Abstract
This paper describes HyperMem, a system to store and replay user experiences in mixed environments. The experience is stored as a set of hypermedia nodes and links, with the information that was displayed along with the video of the real world that was navigated. It uses a generic hypermedia model, implemented as software components, to handle mixed reality environments. This model includes components for storing and replaying experiences and integrating them in the overall set of hypermedia graphs that can be accessed by a given user. The paper presents the goals of the system, the underlying hypermedia model, the application scenarios, and the architecture and tools for replaying and repurposing stored information.
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Correia, N., Romero, L. Storing user experiences in mixed reality using hypermedia. Visual Comput 22, 991–1001 (2006). https://doi.org/10.1007/s00371-006-0039-x
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DOI: https://doi.org/10.1007/s00371-006-0039-x