Abstract
This article considers what kind of partial agency can be implemented for objects to bring about better agencies for interacting with humans. We humans have the ability to inform our fellows about our intentions, internal states, and requirements through verbal means, gestures, attitudes, timings, and other representations. These representations help us to maintain our belief that we are sufficient agents. Robots and virtual agents also mimic these representations; they act as if they have such an agency. However, their agencies are sometimes too excessive compared to their task. This mismatch leads to a high cognitive load being placed on users and consequently leads to breakdowns in interaction; it prevents human-agent interaction from being a modality in certain applications. We have devised an agency with multiple selectable features. We believe that selectable features promote good designs of virtual agents, robots, machinery, and home appliances according to their intended traits. We categorized these agencies into several groups and discuss what elements lead to these features. The article also describes a method of identifying these features in human behavior.
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This work was presented in part at the 16th International Symposium on Artificial Life and Robotics, Oita, Japan, January 27–29, 2011
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Osawa, H., Yamada, S. Social modification using implementation of partial agency toward objects. Artif Life Robotics 16, 78–81 (2011). https://doi.org/10.1007/s10015-011-0891-2
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DOI: https://doi.org/10.1007/s10015-011-0891-2