Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to main content

Implementation of sightseeing contents considering difference in computer skills and devices

  • Original Article
  • Published:
Artificial Life and Robotics Aims and scope Submit manuscript

Abstract

Through the previous work, the authors have already proposed a new concept of ‘universal multimedia access’ to narrow the digital divide by providing appropriate multimedia expressions according to users’ (mental and physical) abilities, computer facilities, and network environments. In our approach, multimedia contents are presented to support such functions as user interface s witching, media switching and QoS switching. In order to evaluate our approach to user interface switching, we have constructed some contents to introduce one of sightseeing areas called ‘Keishochi (Splendid Scenery)’ providing 9 user interfaces, where a broadcast operation is supported to emulate sightseeing with video data. In this paper, we discuss new sightseeing contents in multiple resolutions supported by 3 additional types of operations in HTML5 and Java Script.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Fig. 7
Fig. 8
Fig. 9
Fig. 10
Fig. 11
Fig. 12
Fig. 13
Fig. 14
Fig. 15
Fig. 16

Similar content being viewed by others

Explore related subjects

Discover the latest articles, news and stories from top researchers in related subjects.

References

  1. Mace Ronald L, Hardie Graeme J, Place Jaine P (1991) Accessible environments: toward universal design. The center for universal design. North Carolina State University, USA

    Google Scholar 

  2. Yamazaki Kazuhiko (2001) Achievement of universal Web (1) (in Japanese). Des study Res 48:330–331

    Google Scholar 

  3. Mohan R, Smith JR, Li CS (1999) Adapting multimedia Internet content universal access. IEEE Multimed Trans 1(1):104–114

    Article  Google Scholar 

  4. Fernando Pereira and Ian Burnett (2003) Universal multimedia experience for tomorrow. IEEE Signal Process Mag IEEE 20(2):63–73

    Article  Google Scholar 

  5. Maeda Y, Sugita K, Oka T, Yokota M (2008), Proposal of a new concept of universal multimedia access. In: Proceedings 13th International symposium on Artificial Life and Robotics (AROB 13th’08), OS7-6

  6. Sightseeing information contents (in Japanese) (2013) “http://www.sg.fit.ac.jp/contents/study/UMA/SCJR1/index_e.html”. Accessed 30 November

  7. Activity diagram (2014) “http://www.sparxsystems.eu/resources/project-development-with-uml-and-ea/activity-diagram/”. Accessed 3 November

  8. JQuery (2013) “http://jquery.com”. Accessed 30 November

  9. Google Maps API (2013) “https://developers.google.com/maps/?hl=ja”. Accessed 30 November

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Kaoru Sugita.

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Sugita, K., Nishimura, K. & Yokota, M. Implementation of sightseeing contents considering difference in computer skills and devices. Artif Life Robotics 20, 19–27 (2015). https://doi.org/10.1007/s10015-014-0190-9

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10015-014-0190-9

Keywords