Abstract
This study aims to explore the impact of a digital learning program on the motivation and well-being of students in the art industry in China. The use of competitive digital tools as a means of self-expression contributes to effective academic performance and employment. The study covered 82 first-year students from the [The Guangzhou Academy of Fine Arts] Academy. The sample was equally divided into two groups: control and training. The research tools were the Motivated Strategies for Learning Questionnaire (MSLQ) and the Psychological Wellbeing Scale (PWB). The training group received a 16-hour digital painting course. After completing the course, this group showed improvement on the final tests, in particular, on the “Self-Acceptance” and “Mutual Learning” subscales. Their motivation level also increased (285 points on the post-test compared to 250 on the baseline). The control group did not demonstrate any changes in the level of well-being. This fact confirms that lecture training, even in an online format, does not significantly affect motivation. Based on the findings, it is possible to identify effective strategies for developing an interesting and effective curriculum for students not only in China but also in other countries.
Similar content being viewed by others
Explore related subjects
Discover the latest articles, news and stories from top researchers in related subjects.Data availability
All data generated or analysed during this study are included in this published article.
References
Akbarov, B. (2022). Formation of professional motivation of students in the educational process. Galaxy International Interdisciplinary Research Journal, 10(4), 702–704. Retreived 15 December 2023 fromhttps://giirj.com/index.php/giirj/article/view/2293.
An, D., & Youn, N. (2018). The inspirational power of arts on creativity. Journal of Business Research, 85, 467–475. https://doi.org/10.1016/j.jbusres.2017.10.025.
Andrews, J. F., & Shen, K. (2012). The art of modern China. University of California Press.
Avci, E. (2016). An adventure of using blogs as a research tool in visual art education. In L. Gómez Chova, A. López Martínez, I. Candel Torres (Eds.), INTED2016 Proceedings (pp. 1866–1870). Valencia: IATED. https://doi.org/10.21125/inted.2016.1389.
Bian, J., & Shen, X. (2021). Sentiment analysis of Chinese paintings based on lightweight convolutional neural network. Wireless Communications and Mobile Computing, 2021, 6097295. https://doi.org/10.1155/2021/6097295.
Cahnmann-Taylor, M. (2017). Four guiding principles for arts-based research practice. In M. Cahnmann-Taylor, & R. Siegesmund (Eds.), Arts-Based Research in Education (pp. 247–258). Routledge. https://doi.org/10.4324/9781315305073-21.
Cetinic, E., & She, J. (2022). Understanding and creating art with AI: Review and outlook. ACM Transactions on Multimedia Computing Communications and Applications, 18(2), 1–22. https://doi.org/10.1145/3475799.
Cheng, B., & Zhang, D. (2020). Cultivating citizens with confucian cosmopolitanism: Defining the purpose of liberal arts education in the Asian context. Frontiers of Education in China, 15, 564–587. https://doi.org/10.1007/s11516-020-0027-3.
Dai, Y., Chai, C. S., Lin, P. Y., Jong, M. S. Y., Guo, Y., & Qin, J. (2020). Promoting students’ well-being by developing their readiness for the artificial intelligence age. Sustainability, 12(16), 6597. https://doi.org/10.3390/su12166597.
Daumiller, M., Stupnisky, R., & Janke, S. (2020). Motivation of higher education faculty: Theoretical approaches, empirical evidence, and future directions. International Journal of Educational Research, 99, 101502. https://doi.org/10.1016/j.ijer.2019.101502.
Degli Innocenti, E., Geronazzo, M., Vescovi, D., Nordahl, R., Serafin, S., Ludovico, L. A., & Avanzini, F. (2019). Mobile virtual reality for musical genre learning in primary education. Computers & Education, 139, 102–117. https://doi.org/10.1016/j.compedu.2019.04.010.
Dos Santos, L. M. (2022). Learning taekwondo martial art lessons online: The perspectives of social cognitive career and motivation theory. International Journal of Instruction, 15(1), 1065–1080. https://doi.org/10.29333/iji.2022.15160a.
Goossaert, V., & Palmer, D. A. (2011). The religious question in modern China. University of Chicago Press.
Heyder, A., Weidinger, A. F., Cimpian, A., & Steinmayr, R. (2020). Teachers’ belief that math requires innate ability predicts lower intrinsic motivation among low-achieving students. Learning and Instruction, 65, 101220. https://doi.org/10.1016/j.learninstruc.2019.101220.
Inchiparamban, S., & Pingle, S. (2016). Massive open online courses (MOOCs): Why do we need them? (ED590312) ERIC. Retreived 15 December 2023 from http://files.eric.ed.gov/fulltext/ED590312.pdf.
Jeno, L. M., Adachi, P. J., Grytnes, J. A., Vandvik, V., & Deci, E. L. (2019). The effects of m-learning on motivation, achievement and well‐being: A self‐determination theory approach. British Journal of Educational Technology, 50(2), 669–683. https://doi.org/10.1111/bjet.12657.
Kaplan, A., Katz, I., & Flum, H. (2012). Motivation theory in educational practice: Knowledge claims, challenges, and future directions. In K. R. Harris, S. Graham, T. Urdan, S. Graham, J. M. Royer, & M. Zeidner (Eds.), APA educational psychology handbook, Vol. 2. Individual differences and cultural and contextual factors (pp. 165–194). American Psychological Association. https://doi.org/10.1037/13274-007.
Khan, T., Johnston, K., & Ophoff, J. (2019). The impact of an augmented reality application on learning motivation of students. Advances in Human-Computer Interaction, 2019, 7208494. https://doi.org/10.1155/2019/7208494.
Kulinski, A. R. (2023). Threads of the white web: Exposing and contesting the hegemony of whiteness in art education. Studies in Art Education, 64(2), 169–180. https://doi.org/10.1080/00393541.2023.2180252.
Lang, K. (2018). Art experience (AX): Scientific, technological and economic fields of experience of contemporary art. Edukacja Ekonomistów i Menedżerów, 50(4), 173–184. https://doi.org/10.5604/01.3001.0013.0634.
Leone, M., Surace, B., & Zeng, J. (2019). The Waterfall and the Fountain: Comparative semiotic essays on contemporary arts in China. Aracne.
Li, Q., Li, Z., & Han, J. (2021). A hybrid learning pedagogy for surmounting the challenges of the COVID-19 pandemic in the performing arts education. Education and Information Technologies, 26(6), 7635–7655. https://doi.org/10.1007/s10639-021-10612-1.
Lin, M. H., Chen, H. C., & Liu, K. S. (2017). A study of the effects of digital learning on learning motivation and learning outcome. Eurasia Journal of Mathematics Science and Technology Education, 13(7), 3553–3564. https://doi.org/10.12973/eurasia.2017.00744a.
Liu, Q., Chen, H., & Crabbe, M. (2021). Interactive study of multimedia and virtual technology in art education. International Journal of Emerging Technologies in Learning, 16(1), 80–93. https://doi.org/10.3991/ijet.v16i01.18227.
Lu, X. (2021). Benefiting new China art education industry-case study of Hu Yichuan. Forest Chemicals Review, 7, 1108–1128. Retreived 15 December 2023 from http://forestchemicalsreview.com/index.php/JFCR/article/view/269.
Luo, N., & Lau, C. Y. (2020). Community-based art education in China: Practices, issues and challenges. International Journal of Art & Design Education, 39(2), 445–460. https://doi.org/10.1111/jade.12287.
Mukunda, N., Moghbeli, N., Rizzo, A., Niepold, S., Bassett, B., & DeLisser, H. M. (2019). Visual art instruction in medical education: A narrative review. Medical Education Online, 24(1), 1558657. https://doi.org/10.1080/10872981.2018.1558657.
Nayak, P. K., Mahesh, S., Snaith, H. J., & Cahen, D. (2019). Photovoltaic solar cell technologies: Analysing the state of the art. Nature Reviews Materials, 4(4), 269–285. https://doi.org/10.1038/s41578-019-0097-0.
Ning, H., Wang, H., Lin, Y., Wang, W., Dhelim, S., Farha, F., Ding, J., & Daneshmand, M. (2023). A survey on the Metaverse: The state-of-the-art, technologies, applications, and challenges. IEEE Internet of Things Journal, 10(16), 14671–14688. https://doi.org/10.1109/JIOT.2023.3278329.
Özdemir, D. (2022). A conceptual framework on the relationship of digital technology and art. International Journal on Social & Education Sciences, 4(1), 121–134. https://doi.org/10.46328/ijonses.313.
Pintrich, R. R., & DeGroot, E. V. (1990). Motivational and self-regulated learning components of classroom academic performance. Journal of Educational Psychology, 82, 33–40. https://doi.org/10.1037/0022-0663.82.1.33.
Ryff, C. D., & Keyes, C. L. M. (1995). The structure of psychological well-being revisited. Journal of Personality and Social Psychology, 69(4), 719–727. https://doi.org/10.1037/0022-3514.69.4.719.
Ryff, C. D., Almeida, D. M., Ayanian, J. S., Carr, D. S., Cleary, P. D., Coe, C., & Williams, D. (2007). National Survey of Midlife Development in the United States (MIDUS II), 2004–2006: Documentation of the Psychosocial constructs and Composite variables in MIDUS II Project 1. Inter-university Consortium for Political and Social Research.
Sayfullaev, N. (2019). Current issues on fine arts education: Continuity and prospects for development. Religación: Revista de Ciencias Sociales y Humanidades, 4(20), 192–194. Retreived 15 December 2023 from https://dialnet.unirioja.es/servlet/articulo?codigo=8274229.
Seli, H. (2019). Motivation and learning strategies for college success: A focus on self-regulated learning. Routledge.
Sharma, B. P. (2022). Digital tools in art education: From expanding creative horizons and facilitating collaboration to increasing access and resources for a diverse student population. Applied Research in Artificial Intelligence and Cloud Computing, 5(1), 55–65. Retreived 15 December 2023 from https://researchberg.com/index.php/araic/article/view/94.
Simamora, R. M. (2020). The challenges of online learning during the COVID-19 pandemic: An essay analysis of performing arts education students. Studies in Learning and Teaching, 1(2), 86–103. https://doi.org/10.46627/silet.v1i2.38.
Siqi, D. (2018). Chinese characters and the spirit of place in China. Technoetic Arts, 16(1), 99–111. https://doi.org/10.1386/tear.16.1.99_1.
Soliman, S., Taha, D., & Sayad, E., Z (2019). Architectural education in the digital age: Computer applications: Between academia and practice. Alexandria Engineering Journal, 58(2), 809–818. https://doi.org/10.1016/j.aej.2019.05.016.
Susiani, T. S., Salimi, M., Ngatman, Hidayah, R., & Suhartono (2020). STEAM in art education course: Students perception. In W. Palupi (Ed.), Proceedings of the 4th International Conference on Learning Innovation and Quality Education (pp. 1–4). Surakarta: ACM. https://doi.org/10.1145/3452144.3452266.
Taneri, B., & Dogan, F. (2021). How to learn to be creative in design: Architecture students’ perceptions of design, design process, design learning, and their transformations throughout their education. Thinking Skills and Creativity, 39, 100781. https://doi.org/10.1016/j.tsc.2020.100781.
Tavin, K., Kolb, G., & Tervo, J. (2021). Post-digital, post-internet art and education: The future is all-over. Springer Nature.
Tian, Z. (2022). Translanguaging design in a third grade Chinese language arts class. Applied Linguistics Review, 13(3), 327–343. https://doi.org/10.1515/applirev-2021-0024.
Tokan, M. K., & Imakulata, M. M. (2019). The effect of motivation and learning behaviour on student achievement. South African Journal of Education, 39(1), 1510. https://doi.org/10.15700/saje.v39n1a1510.
Tzima, S., Styliaras, G., & Bassounas, A. (2019). Augmented reality applications in education: Teachers point of view. Education Sciences, 9(2), 99. https://doi.org/10.3390/educsci9020099.
Urhahne, D., & Wijnia, L. (2023). Theories of motivation in education: An integrative framework. Educational Psychology Review, 35(2), 45. https://doi.org/10.1007/s10648-023-09767-9.
Wang, B. (2022). The application of modern computer-aided technology in fine art education. Security and Communication Networks, 2022, 8038178. https://doi.org/10.1155/2022/8038178.
Wu, C. H., & Liu, C. Y. (2023). Educational applications of non-fungible token (NFT). Sustainability, 15(1), 7. https://doi.org/10.3390/su15010007.
Yadgarov, N. D., Mamatov, D. K., Shukurov, A. R., & Mamurova, D. I. (2021). Improving the professional training of fine art teachers. European Science, 2(58), 44–46. Retreived 15 December 2023 fromhttps://cyberleninka.ru/article/n/improving-the-professional-training-of-fine-art-teachers.
Yang, J. (2022). Chinese contemporary art teachers’ professional development in the 20th and 21st centuries within the multicultural framework. Heritage Science, 10(1), 56. https://doi.org/10.1186/s40494-022-00692-8.
Yefimenko, O. M., Yakymchuk, N. M., Kravtsova, N. Y., Sotska, H. I., & Korol, A. M. (2020). Modern innovative pedagogical technologies in art education. Universal Journal of Educational Research, 8, 56–62. https://doi.org/10.13189/ujer.2020.082407.
Zhang, Q., Kim, E. L., Tian, J., & Cao, Y. (2021). Retracted article: Chinese calligraphy practice and aggressive behaviors among children: The role of trait aggression and aggressive motivation. Current Psychology, 40(7), 3103–3112. https://doi.org/10.1007/s12144-021-01692-w.
Zhang, W., Shankar, A., & Antonidoss, A. (2022). Modern art education and teaching based on artificial intelligence. Journal of Interconnection Networks, 22(Supp01), 2141005. https://doi.org/10.1142/S021926592141005X.
Zhao, P., Kynäshlahti, H., & Sintonen, S. (2018). A qualitative analysis of the digital literacy of arts education teachers in Chinese junior high and high schools. Journal of Librarianship and Information Science, 50(1), 77–87. https://doi.org/10.1177/0961000616658341.
Funding
Guangdong Graduate Education Innovation Plan Project in 2022 Research on Production-Education Integration Teaching and Practical Application of Ideological and Political Creative Talent Training Project Number: 2022JGXM141.
Author information
Authors and Affiliations
Contributions
All research processes was conducted by Qi An: conceptualization, methodology, software, validation, formal analysis, investigation, resources, writing—original draft preparation, writing—review and editing, visualization, etc.
Corresponding author
Ethics declarations
Ethics approval
The research was conducted ethically in accordance with the World Medical Association Declaration of Helsinki. The study was approved at the meeting of the Ethics Committee of The Guangzhou Academy of Fine Arts.
Consent to participate
Informed consent was signed by participants.
Conflict of interest
The research has no conflict of interest.
Additional information
Publisher’s Note
Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
Rights and permissions
Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.
About this article
Cite this article
An, Q. The effectiveness of using IT in art education to develop learning motivation and psychological well-being. Educ Inf Technol 29, 19537–19552 (2024). https://doi.org/10.1007/s10639-024-12601-6
Received:
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s10639-024-12601-6