Abstract
Any interpolation, any hand contouring or digital drawing of a map or a numerical model necessarily calls for a prior model of the multiple-point statistics that link together the data to the unsampled nodes, then these unsampled nodes together. That prior model can be implicit, poorly defined as in hand contouring; it can be explicit through an algorithm as in digital mapping. The multiple-point statistics involved go well beyond single-point histogram and two-point covariance models; the challenge is to define algorithms that can control more of such statistics, particularly those that impact most the utilization of the resulting maps beyond their visual appearance. The newly introduced multiple-point simulation (mps) algorithms borrow the high order statistics from a visually and statistically explicit model, a training image. It is shown that mps can simulate realizations with high entropy character as well as traditional Gaussian-based algorithms, while offering the flexibility of considering alternative training images with various levels of low entropy (organized) structures. The impact on flow performance (spatial connectivity) of choosing a wrong training image among many sharing the same histogram and variogram is demonstrated.
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Journel, A., Zhang, T. The Necessity of a Multiple-Point Prior Model. Math Geol 38, 591–610 (2006). https://doi.org/10.1007/s11004-006-9031-2
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DOI: https://doi.org/10.1007/s11004-006-9031-2