Abstract
In this contribution, we investigate the performance of the output buffer of an ‘on-demand’ video streaming server. The server maintains a local database of stored video clips and movies which can be streamed to the users upon request. We assume that the stored video is encoded in a scalable way, which means that the data streams contain a base layer ensuring a minimum of guaranteed quality and a stack of additional enhancement layers progressively improving the quality of the video. For the purpose of performance analysis, we assume that a video stream is split up in logical units called frames. Every frame consists of a number of packets, each containing information of one layer only. When the output buffer gets congested, one may choose to drop the transmission of some of the layers in a frame, thus reducing the frame transmission time and expediting the restoration of the buffer size to normal levels. A discrete-time finite capacity queueing model with buffer size dependent transmission times is proposed. Using a probability generating function approach, we focus on the characteristics of idle and busy periods. We obtain performance measures such as the frame loss ratio and the average frame transmission time. The latter measure relates to the quality of the video stream. We conclude with some numerical examples, including a realistic case study.
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Fiems, D., De Vuyst, S., Wittevrongel, S. et al. An analytic study of a scalable video buffer. Telecommun Syst 41, 25–36 (2009). https://doi.org/10.1007/s11235-009-9148-y
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DOI: https://doi.org/10.1007/s11235-009-9148-y