Abstract
During the COVID-19 pandemic the âAustrian Bundesligaââas in many other European football leaguesâresumed the season around the end of May 2020 without supporters in the stadiums. These so-called âghost gamesâ represent a unique and unprecedented opportunity to study the effects of the (missing) audience on the behavior and experience of sports professionals. The present study is the first of its kind, aimed at addressing the psychological effects of these âghost gamesâ on football players, staff, and officials. The newly developed âAnalysis System for Emotional Behavior in Footballâ (ASEB-F) was used to video analyze and compare the behavior of players, staff, and officials inâin sumâ20 games of FC Red Bull Salzburg in the âChampionship Groupsâ of season 2018/19 (âregular gamesâ) and season 2019/20 (âghost gamesâ). Additionally, the two seasons were compared based on official matchday statistics. Overall, there were 19.5% fewer emotional situations in âghost gamesâ than in âregular gamesâ. The results further show a relative increase in the number of emotional behaviors âSelf-Adaptorâ (+0.8%), âProtestâ (+4.2%), and âFair-Play-Behaviorâ (+3.1%) in âghost gamesâ, whereas âWords fightâ (â5.1%) and âDiscussionâ (â5.1%) decreased in âghost gamesâ. In âregular gamesâ referees were actively involved in 39.4% of all documented emotional situations, whereas in âghost gamesâ referees were actively involved in only 25.2% of all documented emotional situations (â14.2%). Chronological analysis within gamesâfrom kick-on to kick-offâfurther shows substantial differences in the temporal occurrence of emotional behavior between âregular gamesâ and âghost gamesâ. The study provides unprecedented insights into the effects of missing supporters in the football games during the COVID-19 pandemic on emotional behavior on the pitch. Without the external factor of supporters, players and staff acted more factually and got less carried away with longer-lasting and extensive âWords fightsâ and âDiscussionâ. The evidence from this study indicates thatâfrom a sport psychological perspectiveâthe absence of supporters has a substantial influence on the experience and behavior of players, staff, and officials alike.
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Introduction
During the COVID-19 pandemicâon May 12th, 2020âthe Austrian government agreed to continue the 2019/20 season of the âAustrian Bundesligaâ. The leagueâwhich had been suspended since March 18th, 2020ârestarted on June 2nd and was completed 120 games later on July 5th. Thus, the Austrian Bundesliga (UEFA Coefficient Rank: 12) was the 7th European league that continued competition, following in the footsteps of Germany (May 16th), Denmark (May 28th), Ukraine, Poland, Serbia and Hungary (May 30th) (âRAN. FuÃball: Die Restart-Termine,â 2020).
As in other European leagues, the fundamental requirement to restart the Austrian Bundesliga was to play matches without the presence of supporters; so-called âghost gamesâ. In the days before restarting the Austrian Bundesliga, journalists, (former) players, managers, sport psychologists and fans started hypothesizing about the potential effects of missing supporters on the experience and behavior of football professionals, staff members and officials, and, in turn, on the performance of individual players and teams as a whole. For example, an Austrian sport psychologist, Andreas Marlovits, stated that the biggest challenge for players would be â[â¦] the attribution of importance [â¦]â in a â[â¦] resonance lacking environment [â¦]â (âDerStandard. Sportpsychologe über Geisterspiele,â 2020). Austrian club Wolfsberger ACâs coach, Ferdinand Feldhofer, stated that highly competitive players might have problems reaching their top game, missing the crowdâs punch; but that younger players might improve due to lack of spectators and less external pressure from the ranks (âDerStandard. Bundesliga-Trainer einig,â 2020).
The expected effects of âghost gamesâ canâin partâbe explained within the framework of Allportâs performance-related interpretation of Social Facilitation Theory (Allport, 1924) and Zajoncâs application of Drive Theory (Zajonc, 1965). Zajoncâs theory posits that the presence of others (i.e., the audience in a football arena) increases the playersâ arousal (or drive) and that this increase, in turn, has an effect on the performance and behavior of the players. Specifically, elevated arousal increases the probability that a playerâs dominant (or automatic) response occurs. In less complex tasks such as sustaining high energy levels, this increase in arousal is beneficial, whereas in more complex tasks such as inhibiting or controlling emotional reactions, this increase in arousal might be detrimental. In a study on basketball this effect was attributed to differences in interactive behavior between the home and away teams (Varca, 1980). Specifically, the home teams showed more functionally aggressive behavior (e.g., steals, blocked shots, rebounds), whereas the away teams showed more dysfunctionally aggressive behavior (e.g., fouls).
Not only the behavior of players and staff is influenced by the presence of supporters in sport events. A study on football (soccer) gamesâthat were played without spectators following safety requirements after hooligan incidents in Sicilyâshowed that home teams are favored by officialsâ decisions during matches (Pettersson-Lidbom and Priks, 2010). Similarly, an experimental study investigated the effects of crowd noise on refereeing decisions in football, concluding that referees âviewing the challenges with background crowd noise were more uncertain in their decision making and awarded significantly fewer fouls (15.5%) against the home team, compared with those watching in silenceâ (Nevill et al., 2002, p. 261). It was further shown that the crowd size has a direct effect on the number of first yellow cards awarded to the away team in Cup final games (Downward and Jones, 2007) and on refereesâ overall decisions (Unkelbach and Memmert, 2010).
Sometimesâespecially when the levels of expectation and perceived pressure from the ranks rise, such as during play-offs or championship gamesâthe crowd can exert a negative effect on the performance of the home team (Baumeister, 1984; Carron et al., 2005). It was hypothesized that in this case the home crowd leads to increased self-consciousness of the players, disrupting their (otherwise) automatic skill execution. In this context, it has also been shown that effortful self-regulation impairs athletic performance (Wagstaff, 2014). Little is known, however, on moderating effects on the home (dis)advantage, such as unfamiliarity of playing conditions. Thus, the COVID-19-related âghost gamesâ represent a unique opportunity to study the effects of the (missing) audience on the behavior and experience of players.
The present study investigates the emotional behavior and experience of professional football players in âghost gamesâ by (1) introducing the newly developed âAnalysis System for Emotional Behavior in Footballâ (ASEB-F), (2) studying and documenting playersâ nonverbal behavior during competition and (3) analyzing and interpreting corresponding official statistical data. As a case study, this analysis is applied to the 20 games (in total) of FC Red Bull Salzburg in the âChampionship Groupsâ of season 2018/19 (âregular gamesâ) and season 2019/20 (âghost gamesâ). Owing to the absence of supporters and the associated lack of external stimulation, we expected more âfactualâ games with less emotional behavior in âghost gamesâ than in regular matches with supporters.
Methods
In the Austrian Bundesliga 12 teams play in a first, âbasicâ phaseâagainst each opponent twice in home and away matches. After 22 rounds, the resulting league table is split into two separate groups and the second, âfinalâ phase of the competition starts: the first 6 teams play against each other for the championship (âchampionship groupâ), whereas the last 6 teams play for relegation and one spot in the âUEFA Europa Leagueâ (âqualification groupâ), resulting in another 10 rounds to play. Owing to the COVID-19 pandemic, the league was suspended on March 18th, 2020; right before the start of the Austrian Bundesligaâs âfinalâ phase. Therefore, we decided to compare the emotional behavior and experience of players, team staff and officials between matches of the championship group of 2018/19 (with supporters) with the championship group of 2019/20 (without supporters).
Sample
As FC Red Bull Salzburg (RBS) won the championship in 2019 and was again the title favorite for 2020 (note: ultimately RBS won the league again), we decided to analyze this teamâs matches in detail for potential behavioral conspicuousness during the âghost gamesâ. In order to analyze the playersâ behavior, the TV broadcasting rights holder of the Austrian BundesligaâSky Austriaâkindly provided us with original match footage for both seasons. This means that a total of 20 matches of RBS were analyzed in full detail. In order to even further analyze all matches of the complete championship groups, the official stats company of the Austrian BundesligaâStats Performâgenerously supported us with matchday analytics and data from season 2018/19 and 2019/20.
Test statistics
KolmogorovâSmirnov tests showed normal distribution of all parameters. Thus, for all statistical analyses, two-sided independent samples t-tests were used to investigate potential differences between seasons 2018/19 (nâ=â10 games) and 2019/20 (nâ=â10 games). 95% confidence intervals (CI) are provided with each test statistic. Effect sizes are reported in Pearsonâs r and calculated as follows: \(r = \sqrt {\frac{{t^2}}{{t^2 + {\mathrm{df}}}}}\)
Operationalization
Originating from the work of Richard Lazarus, Michael Eaves, and Dale G. Leathers we created a categorical analysis system with the goal to identify, classify and document visually observable behavior of football players, staff and officials. The âAnalysis System for Emotional Behavior in Footballâ (ASEB-F) is based on the assumption that emotions can be described as an organized psychophysiological reaction to specific events in the environment, rising to overt actions or impulses, leading to human behavior and ultimately resulting in the pursuit of a related goal (Lazarus, 2000). Therefore, overt behavior is visually displayed in nonverbal actions like mimic, gesture, body contact or spatial behavior (Eaves and Leathers, 2018). Specifically, observable behavior illustrates playersâ, staffsâ and officialsâ emotionally (aroused) state due to a situational cause during particular events in a football match. Categorizing those nonverbal cues enables the attribution of different levels of emotional states and experiences and documenting potential differences between regular matches and âghost gamesâ. Therefore, â[â¦] nonverbal communication is our richest source of knowledge about emotional states [â¦] and that nonverbal cues are reliable and stable indicators of the emotion that is being conveyed or received.â (Eaves and Leathers, 2018, p. 7).
As illustrated in Fig. 1, our five categories of ASEB-F reflect the conceptual approach to the emergence and expression of emotions stemming from interpersonal situations. We understand a football match as a series of those consecutive situations, in which specific behavior can be observed and described, based on the following categories: âEventâ stands for specific events in the environment, which lead to âBehaviorâ and âExtra Behaviorâ representing psychophysiological reactions that rise to overt actions or impulses. The category âParticipantsâ documents involved stakeholders and âConsequencesâ describes related implications.
The âEventâ category is divided into six distinct factors, while only one factor per documented situation should be selected.
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a.
âConcluded game situationâ: The game is interrupted after a shot or header with the ball out of bounds or safe with the goalkeeper.
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b.
âDisagreementâ: The game is interrupted due to offside or any other potential disputatious situation.
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c.
âTacklingâ: The game is interrupted after a fair tackling (e.g., ball out of bounds).
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d.
âFoulâ: The game is interrupted due to a foul (foul is given by official).
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e.
âProvocationâ: The game is interrupted due to provocative behavior of a player/staff member or the provocative behavior happens during a game interruption.
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f.
âAmbiguousâ: any event not applicable to above factors.
The âBehaviorâ category is divided into five distinct factors, while only one factor per documented situation should be selected.
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a.
âSelf-Adaptorâ: undirected nonverbal behavior (e.g., self-reproaches after missed chance).
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b.
âProtestâ: directed nonverbal behavior with no or very little response by other participant(s) (e.g., players protest after conceded foul and referee shaking his head slightly in response).
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c.
âWords Fightâ: directed verbal and nonverbal behavior with clear reaction by other participant(s) (e.g., players protest after conceded foul and referee responding with brief but clear verbal and/or nonverbal reaction).
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d.
âDiscussionâ: directed verbal and nonverbal behavior with clear and turn-take-reactions between participants (e.g., players protest after conceded foul resulting in back and forth argumentation with referee).
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e.
âAmbiguousâ: any behavior not applicable to above factors.
The âExtra Behaviorâ category is divided into two distinct factors. None, one, or both factors can be selected per documented situation.
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a.
âPhysical Contactâ: visually observable aggressive physical contact in the course of documented behavior between participants (e.g., player pushing opponent player during discussion after foul).
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b.
âFair-Play-Behaviorâ: Good sportsmanship-like behavior (e.g., player helping opponent player up after tackling).
The âParticipantsâ category is divided into three distinct factors. At least one factor should be selected per documented situation.
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a.
âPlayerâ: At least one player of one team is involved in the documented situation.
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b.
âStaffâ: At least one staff member (e.g., coach) is involved in the documented situation.
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c.
âRefereeâ: At least one official (e.g., head-referee) is involved in the documented situation.
The âConsequencesâ category is divided into three distinct factors. At least one factor should be selected per documented situation.
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a.
âNoneâ: No booking or mass confrontation in situation.
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b.
âBookingâ: At least one player or staff member is booked by referee.
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c.
âMass confrontationâ: <5 players from at least one team discussing and interacting in close proximity.
Prerequisites
A match situation only qualifies for documentation during the video analysisâas explained aboveâwhen specific characteristics apply:
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1.
Match interrupted, ball out of play or situation clear and noticeable in the focus of players and/or staff (e.g., players protest while goalkeeper with ball in hands (game not interrupted) waiting for situation to clear up).
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2.
Some part of the critical situation in âclose upâ camera shot or situation in another way clear and noticeable in the focus of current game events.
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3.
Focus of analysis on participants spatially close and actively engaging into the critical situation or specifically shown by âclose upâ camera shots.
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4.
No speculation on situations (what might have happened) when not clearly visible (e.g., TV replay overlaps live events).
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5.
Outbursting behavior lasting shorter than 1âs are defined as âMacroreactionsâ or âMicroexpressionsâ and therefore do not qualify for documentation.
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6.
Football- and sport-specific gestures and communication representing tactical behavior or rules of conduct do not qualify as âemotional behaviorâ (e.g., coach at the sideline advising players to tackle more fiercely).
Results
Table position, points, and discipline
A basic prerequisite when comparing a football clubâs two consecutive seasons is table position and development of points. Analysis of those two factors shows that RBS was continuously positioned at number 1 in the table during both championship group phases of seasons 18/19 and 19/20. In addition, the clubâs points lead to second place was similar in both seasons and the points lead during 10 games from round 23 to 32 increased similarly (+8 points in both seasons). The apparent difference between the two seasons was the absolute number of points (18/19: 12 points; 19/20: 9 points) and a dip in round 28 of the 19/20 season. Thus, the linear increase of both curves is evident (season 18/19: yâ=â0.86*xâ+â4.00, R²â=â0.75; season 19/20: yâ=â0.68*xâ+â2.47, R²â=â0.71).
A further crucial factor for comparing playersâ, team staffsâ and officialsâ emotional behavior of matches with and without supporters is the overall team discipline. The Austrian Bundesligaâs official statistics provider, Stats Perform, calculates each teamâs âDisciplinary Pointsâ value by adding 1 point per foul, 3 points per yellow card or yellow/red card, and 6 points per red card. Comparing RBSâs championship group Disciplinary Points of season 18/19 (188 points) with season 19/20 (182 points) shows that the values differ by only 6 points (â3.2%). Similarly, the opponent teamsâ discipline was comparable across both seasons, with 222 Disciplinary Points in 18/19 and 206 Disciplinary Points in 19/20, leading to a difference of only 16 points (â7.2%). Analyzing all 120 games of the two championship group phases (60 games per season), shows that overall fewer fouls were committed (â3.8%) and Disciplinary Points were reduced (â13.5%) in âghost gamesâ. Temporal course of âDisciplinary Pointsâ of RBS shows that during the first 6 games of the 18/19 championship group phase, RBS received more Disciplinary Points than during the same rounds of season 19/20. This relation was reversed in the remaining 4 games of the season. Overall, there was no statistically significant difference in disciplinary points of RBS between the two seasons (t(18)â=â0.221, 95% CI [â5.112, 6.312], pâ=â0.828, râ=â0.052).
Fouls and goals
When comparing the two championship group phases of 2018/19 and 2019/20, there were also remarkable differences. When reducing team discipline to âfouls committedâ the data shows that RBS committed 13.4% more fouls in âghost gamesâ (152 fouls) than in regular games the season before (134 fouls) (t(18)â=ââ1.167, 95% CI [â5.040, 1.440], pâ=â0.258, râ=â0.265). In contrast, opposing teams fouled less in âghost gamesâ against RBS (134 fouls) than the season before (141 fouls), leading to a difference of â5% in committed fouls in âghost gamesâ (t(18)â=â0.383, 95% CI [â3.144, 4.544], pâ=â0.707, râ=â0.090). The resulting similarity in the category Disciplinary Points (see above) can be explained by distinctly fewer yellow, yellow/red and red cards shown to RBS players in âghost gamesâ (â41.2%).
Another major difference can be found in the category âGoals scoredâ. While in 2018/19 RBS scored 28 goals in 10 matches, in 2019/20 RBS scored 36 goals in 10 matches during the championship group phase. This is an increase of 8 goals (6.1%) and corresponds to a small to medium effect size (t(18)â=ââ0.894, 95% CI [â2.679, 1.079], pâ=â0.383, râ=â0.206). This trend can also be observed when comparing all 120 games of the two championship group phases (60 games per season). Statistical data shows that in âghost gamesâ 20% more goals were scored (114 goals) than in games with regular attendance the year before (95 goals).
Transfers
In the free period between season 2018/19 and 2019/20, RBS transferred seven key players (Dabbur, Schlager, Lainer, Samassékou, Wolf, Gulbrandsen, Leitgeb) to other football clubs while transferring six key players (Okafor, Wöber, Kristensen, Adeyemi, Koita, Camara) from other football clubs. These changes in team structure must be considered when comparing the emotional behavior of an entire team between two seasons. As we documented playersâ jersey numbers in each emotional situation accordingly, we can analyze whether overall participation of RBS players in emotional situations changed between seasons. Figure 2 illustrates relative numbers of involvement of RBS players in emotional situations. We define âhigh involvement playersâ as players who are involved in >6.9% of all documented emotional situations in season 18/19 and in more than 6.4% of all documented emotional situations in season 19/20. These two cutoff values represent 50% of the total involvement of the âhighest involvement playerâ per season (13.7% for number 9 (Dabbur) in 18/19 and 12.7% for number 9 (Hwang) in 19/20). Thus, 5 players (9 (Dabbur), 16 (Junuzovic), 21 (Gulbrandsen), 22 (Lainer) and 42 (Schlager)) can be classified as âhigh involvement playersâ in 18/19, while player 9 (13.7%) and player 42 (11.3%) were more involved in emotional situations than any other player in 19/20. In contrast, 7 âhigh involvement playersâ; 5 (Vallci), 9 (Hwang), 14 (Szoboszlai), 16 (Junuzovic), 19 (Camara), 20 (Daka) and 45 (Mwepu) can be documented for season 19/20.
In addition to changes in the team squad, there was a transition in the coaching staff between the two seasons. In particular and most importantly, a new head coach (Jesse Marsch) took over from the former head coach (Marco Rose) for the 2019/20 season. Implications related to this fact are discussed in the Limitations section (see Discussion).
Emotional situations
Our video analysis of RBS games in 20 championship group matches in season 18/19 (10 matches) and 19/20 (10 matches) shows that there areâin totalâ19.5% fewer emotional situations in âghost gamesâ (season 19/20). This means thatâbased on our developed âAnalysis System for Emotional Behavior in Footballâ (ASEB-F)âour data shows that players and team staff tend to involve themselves less actively and emotionally in behavior such as âWords fightâ or âDiscussionâ with opponent players and/or referees, corresponding to a medium to large effect size (t(18)â=â2.022, 95% CI [â0.191, 9.991], pâ=â0.058, râ=â0.430)
Analysis of the duration of all emotional situations shows a similar result, with an akin distribution over time from round 23 to 32. In matches with supporters, players, staff and officials spent in total 41:42âmin for emotional behavior, whereas in âghost gamesâ in total only 27:09âmin were documented as âSelf-Adaptorâ, âProtestâ, âWords fightâ, âDiscussionâ or âFair-Play-Behaviorâ. The shorter duration of emotional situations in âghost gamesâ compared to games with supporters was statistically significant with a large effect size (t(18)â=â2.477, 95% CI [13.268, 161.332], pâ=â0.023, râ=â0.504).
Owing to the conspicuously different total number and duration of overall âEmotional situationsâ between season 18/19 and 19/20, we calculated these distinct emotional behaviors relative to absolute numberâas illustrated in Fig. 3âand relative to total durationâas illustrated in Fig. 4. Results show that in both relative number and relative duration of emotional behavior, âSelf-Adaptorâ, âProtestâ, and âFair-Play-Behaviorâ increased in âghost gamesâ, whereas the relative duration of âWords fightâ and âDiscussionâ decreased in âghost gamesâ.
Referees and officials
In the ten matches of RBS in both seasons, nine different head referees officiated the games. One referee in both seasons officiated two games respectively, Alexander Harkam in 2018/19 and Robert Schörgenhofer in 2019/20. Five Referees officiated games of RBS in both seasons: Julian Weinberger, Andreas HeiÃ, Rene Eisner, Harald Lechner and Josef Spurny. Three Referees officiated only one game in one of the two seasons. These were Oliver Drachta, Gerhard Grobelnik and Markus Hameter in season 2018/19 and Walter Altmann, Manuel Schüttengruber and Felix Ouschan in season 2019/20. The age of the referees in the season without spectators (2019/20) shows that referees were, on average, 1.9 years younger than the referees of season 2018/19. Similarly, referees of season 2019/20 had their league debut in the Austrian Bundesliga earlier (â26 months) and had less games (â24) as head-referee than the referees of 2018/19. Although this could imply a âtilt for experienceâ, the indices for mean cards per game (yellow, yellow-red and red cards) show no substantial differences between the two seasons: on average, referees of 2018/19 and 2019/20 differ by â0.020 yellow cards, 0.003 yellow-red cards and â0.031 red cards per game. This indicates that, although referees of season 2018/19 were on average older and (presumably) more experienced than referees of 2019/20, referees did not differ in booking players by means of showing authority on the pitch.
Our data from ASEB-F shows that in âghost gamesâ of season 19/20, referees and other officials were less actively involved in emotional situations than in the same phase of season 18/19. In games with supporters (season 18/19), referees were actively involved in 39.4% of all documented emotional situations, whereas in games without supporters (season 19/20) referees were actively involved in only 25.2% of all documented emotional situations (â14.2%), corresponding to a statistically significant difference and a large effect size (t(18)â=â3.071, 95% CI [â1.517, 8.083], pâ=â0.007, râ=â0.586). From a temporal perspective (rounds 23 to 32) our data showsâexcept for rounds 27 and 32âcontinuously higher numbers of emotional situations involving referees in RBS matches of season 18/19. In the same vein, the total number of emotional situations was higher in regular matches for season 18/19 (99 situations) than in âghost gamesâ for season 19/20 (51 situations). This leads to a total difference of 48.5% and (based on the different population of situations in 18/19 and 19/20) a relative difference of 14.2% fewer emotional situations documented involving referees in âghost gamesâ. Results indicate that referees and officials acted less emotionally in âghost gamesâ.
Further analysis shows that there are three categories of âemotional situationsâ in which referees were actively involved with players and/or staff. These are âProtestâ, âWords fightâ and âDiscussionâ. As illustrated in Fig. 5, comparisonâby relative numbersâbetween season 2018/19 and 2019/20 shows that in âghost gamesâ referees were â10.7% less involved in âProtestsâ, â9.7% less involved in âWords fightâ and â0.7% less involved in âDiscussionâ than in regular matches with supporters.
âSelf-Adaptorâ, âWords fightâ, and âFair-Play-Behaviorâ
The comparison of players displaying âSelf-Adaptorâ in season 18/19 (39 situations) and 19/20 (33 situations), shows a relative difference of 0.8% more situations in âghost gamesâ. From a chronological viewpointâblocked in 15âmin intervals of playing timeâresults show a sine wave akin development from kick-on to kick-off with obvious differences in relative magnitude in both seasons.
Comparison of players (and staff) displaying âWords fightâ in season 18/19 (44 situations) and 19/20 (26 situations), shows a relative difference of 4.7% fewer situations in âghost gamesâ. Chronological presentation shows a similar linear progression from kick-on to kick-off.
Comparison of players displaying âFair-Play-Behaviorâ in season 18/19 (42 situations) and 19/20 (40 situations), shows a relative difference of 3.1% more situations in âghost gamesâ. From a chronological viewpoint, playersâ behavior increases similarly in a linear way. A notable difference can be seen from minute 15 to 30 with strongly decreased âFair-Play-Behaviorâ in games without supporters compared to games with supporters.
Owing to a similar chronological course we grouped âSelf-Adaptorâ, âWords fightâ, and âFair-Play-Behaviorâ together in Fig. 6. It is apparent that all three categories of documented behavior of both seasonsâexcept early phases of âFair-Play-Behaviorâ in matches of season 19/20 (no supporters)âfollow a similar course over time.
âProtestâ and âDiscussionâ
âProtestâ is displayed in 35.9% (90 situations) of all documented situations in season 18/19 and in 40.1% (81 situations) of all documented situations in season 19/20. This means that in âghost gamesâ of RBS, 4.2% more âProtestâ can be found in the behavior of players and staff (than in regular matches of 18/19). From a chronological viewpoint, an accumulation of âProtestâ in games of season 19/20 (no supporters) is apparent from minute 15 to 30 compared to season 18/19 (with supporters).
âDiscussionâ is displayed in 19.9% (50 situations) of all documented situations in season 18/19 and in 14.9% (30 situations) of all documented situations in season 19/20. This means that in games of RBS, 5.1% fewer âDiscussionâ can be found in the behavior of players and staff in âghost gamesâ of 19/20 than in regular matches of 18/19. Analysis from kick-on to kick-off shows that in games without supporters an accumulation of âDiscussionâ is apparent in the middle of the first half, whereas in games with supporters a similar accumulation of âDiscussionâ is evident in the beginning of the second half.
As illustrated in Fig. 7, both independent chronological courses of âProtestâ and âDiscussionâ of season 19/20 (no supporters) develop similarly while courses of season 18/19 (with supporters) develop differently from kick-on to kick-off.
Discussion
From a sport psychological perspective, basic game data such as âCommitted Foulsâ and overall âDisciplinary Pointsâ appear similarly in regular games (with supporters) and âghost gamesâ (without supporters). This implies that the two championship group seasons of 2018/19 (supporters) and 2019/20 (no supporters)âwith respect to playersâ behaviorâare essentially comparable. Likewise, the league scenario for FC Red Bull Salzburg (RBS) was similar, while consistently remaining first in the league table, the club won the title in both seasons. Additionally, the clubâs lead in points and points lead development to the next ranked team was similar in both seasons.
Regarding players transfers between season 2018/19 and 2019/20, our findings show that, although a substantial number of players left the club, the overall number of players getting involved in emotional situations in the following season was similar. This means that the number of âhigh involvement playersâ appeared stable in numbers and interactions and, therefore, no behavioral outliers biased the comparison of the two seasons. Although more fouls were committed in âghost gamesâ, the difference in âDisciplinary Pointsâ (which include bookings) are marginal. This also leads to the conclusion thatâfrom a sportsmanshipâs perspectiveâRBS players behaved very similarly in both phases of the two seasons. All in all, there are reasonable grounds to assume that the basic prerequisite for two comparable seasons is given.
Comparison of the whole championship groups data of season 2018/19 and 2019/20 reveals that the leagueâs trend to more scored goals (20%) and fewer âDisciplinary Pointsâ (â13.5%) holds true. Therefore, we argue that the analyzed data of matches with RBS participation is representative for playersâ, staffâs and officialsâ behavioral developmentsâwhich establish in response to the unique situation of âghost gamesââin the whole championship group.
The most apparent difference between the seasons of 2018/19 and 2019/20 is the number of âemotional situationsâ, as documented by our âAnalysis System for Emotional Behavior in Footballâ (ASEB-F), which was specifically developed for this study. Results show that in âghost gamesâ overall, 19.5% fewer âemotional situationsâ could be identified. This leads to the conclusion that the missing crowd indeed had an impact on the emotions and behavior of players, staff, and officials. It seems that without the external factor of supporters, players and staff acted more factually and got less carried away with longer-lasting and extensive âWords fightâ and âDiscussionâ, which decreased, respectively, by 4.7 and 5.1%. By contrast, less extensive protests increased by 4.2% in âghost gamesâ. In a similar vein, the total duration of emotional situations was markedly longer in regular matches of season 18/19 (41:42âmin) than in âghost gamesâ of season 19/20 (27:09âmin). This leads to an absolute difference of 14:33âmin less documented time spent in âghost gamesâ on âSelf-Adaptorâ, âProtestâ, âWords fightâ, âDiscussionâ or âFair-Play-Behaviorâ. Thus, results indicate that players and team staff behaved predominantly less emotionally in âghost gamesâ than in regular matches with supporters. To our knowledge, there is no study with a comparable scope and analysis system like ASEB-F. Therefore, we could not explicitly contrast our results with evidence from previous studies. We think that our new assessment tool will be a viable solution for the analysis of emotional behavior of football teams in future studies.
âGhost gamesâ also seem to have an impact on the behavior of officials (referees, assistant referees, and 4th officials). Official matchday statistics indicate that the behavior, by means of showing authority on the pitch (by booking players with cards), did not differ between seasons. Whereas our dataâobtained with ASEB-Fâshows that in âghost gamesâ officials were, in total (â48.5%) and relative numbers (â14.2%), less involved in emotional situations. Specifically, they were noticeably less involved when players or staff enacted in âProtestâ or âWords fightâ.
We interpret this behavior as a consequence of missing supporters as an external factor making officials potentially more open to clarify decisions in order to calm down nascent emotions on the pitch but also in the stands. In âghost gamesâ officials feel less obligated to further clarify decisions and to react to âless extensiveâ behavior. This hypothesis is supported by the fact that the relative number of âDiscussionâ in both seasons was almost identical (â0.7% less in âghost gamesâ). It seems that officials tried to avoid âunnecessaryâ interaction to ensure factual decision making and not getting drawn into unnecessary interaction with players and staff when their behavior was âless extensiveâ (as in âProtestâ or âWords fightâ) but acted similarly as in regular games when âDiscussionâ developed or seemed necessary.
From a chronological perspective (kick-on to kick-off), our data reveals that âSelf-Adaptorâ and âWords fightâ show comparable timelines in both seasons. Specifically, âSelf-Adaptorâ shows a similar temporal pattern but differs in the relative number of observable situations between the two seasons of 2018/19 and 2019/209. âWords fightâ increases constantly in both seasons and shows similar relative numbers from kick-on to kick-off. In contrast, âProtestâ in âghost gamesâ is characterized by a steep rise from kick-on to minutes 15 to 30, whereas it decreases noticeably from a high initial value in the first 15âmin in regular games with supporters. At the same time, behavior associated with âFair-Playâ decreases in âghost gamesâ especially in the middle of the first half, while approximating later to levels observable in regular matches with supporters until kick-off. Time courses of âDiscussionâ show two separate peaks of behavior; the first rise in the middle of the first half in âghost gamesâ but not in regular matches, the second rise in the beginning of the second half in regular games but not in âghost gamesâ, resulting in a double peak formation showing a chronological shift in playersâ and staff behavior.
Furthermore, our findings indicate that players and staff experienced especially the first 30âmin of âghost gamesâ differently than those of regular matches. Particularly, players and staff display a high number of âProtestâ in the middle of the first half while showing almost no âFair-Play-Behaviorâ, combined with a high number of âDiscussionâ with opponents and officials. Another major difference in the experience of players and staff can be found in the beginning of the second half (minutes 45 to 60) when âDiscussionâ rises noticeably in regular games with supporters but decrease in âghost gamesâ.
A recent investigation of the International Centre for Sports Studies (CIES) Football Observatory suggests that matches without attendance had a significant impact on the magnitude of the home advantage in the Austrian Bundesliga (âCIES. Football Observatory. What about the home advantage,â 2020). One might speculate that in the âghost gamesâ the arousal of the players of the home team was unusually low, leading to a worse performance of the home team. In contrast, the arousal of the players of the away team was just right, with highly activating factors such as playing in an unfamiliar and latently hostile environment still present, leading to a better performance of the away team. This interpretation, however, cannot be investigated with the present data and, therefore, other explanations for the home (dis)advantage in the âghost gamesâ cannot be ruled out. A more thorough investigation of the home (dis)advantage is beyond the scope of the present paper, but will be subject to analysis in a future paper including data from all major European football leagues.
Limitations
Owing to limited resources, we concentrated on the matches of one football club that we consideredâfrom a sport psychological perspectiveâas stable and constantly thriving, leading to comparable data over two seasons. Although data analysis indicates that the documented behavior of players is representative for the whole championship group, we plan to further analyze other teams in detail to underpin this claim. As football games constitute complex social processes and interactions between various stakeholders, it is impossible to rule out every confounding variable. This is especially true when it comes to the comparison of different seasons due to matches without supporters because of a worldwide pandemic. We did our best to control for every possible factor and to explain sufficiently every methodological approach we implemented. We can, however, not rule out that there are variables we did not control for and, most likely, ultimately cannot be controlled for at all. Nonetheless, we believe that by publishing our methodology of ASEB-F and presenting our results in this case study, we can provide a novel approach and perspective on the investigation of emotional behavior on the pitch in general and of psychological effects of supporters in professional football in particular. This will help to further strengthen the reliability and validity of our developed approach.
It is reasonable to assume that a teamâs tactical formation has direct effects on the âroleâ every player is assigned to fulfill during the match. It is further conceivable that, based on tactical instructions, players feel more or less comfortable with their role, which could in return have an effect on how players react in certain emotional situations. For example, an offensive player, whose tactical role is to make small foulsâafter the team loses the ball, to prevent the opposing team from counter-attackingâprobably will choose to avoid getting booked too early in the game. To achieve this, a potential strategy is discussing friendly with the referee after every foul in order to downplay the situation. This is a decision a player makes based on his/her personality, motivation, mindset or daily state of mind and body and so potentially biases the analysis with ASEB-F.
In the same vein, another potentially biasing factor could be the fact that RBS had to find a new head coach after Marco Rose left the club in the summer between season 2018/19 and 2019/20. While Rose regularly let the team play 4-4-2 (diamond) and 4-2-3-1 formations, the new head coach Jesse Marsch preferably fields standard 4-4-2. This tactical shift probably produces changes in the roles of certain players. Owing to the complexity that comes with the analysis of natural interpersonal situations in social contexts, we believe that a certain degree of potential bias is part of the nature of behavioral observations on the pitch and impossible to compensate for completely.
Furthermore, based on our data we cannot clarify whether officialsâ reduced involvement in emotional situations in âghost gamesâ can be ascribed to players and staff behavior or to referees feeling less obliged or less willing to react to players and staff differences of opinion. We plan to further investigate this question with a follow-up study on the experiences and observations of officials in âghost gamesâ.
Conclusions
âSame same but differentââfrom a sport psychological perspective we argue that the findings of our âghost gamesâ study indicates that the absence of supporters has a substantial influence on the experience and behavior of players, staff and officials alike.
Data availability
The datasets generated and/or analyzed during the study are not publicly available due to legal reasons but are available from the corresponding author on reasonable request.
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Acknowledgements
We would like to thank the following people, to whom we are profoundly grateful, for supporting us and without their help this study would not have been possible: Uwe König (Sky Austria)/Wolfgang Skarich (Sky Austria)/Matthias Wiederin (Stats Perform)/Christoph Glasner (FC Red Bull Salzburg)/Patrick Kastner (Study Assistant)/Isobel Sophie Klier (Scientific Secretariat)
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Leitner, M.C., Richlan, F. Analysis System for Emotional Behavior in Football (ASEB-F): matches of FC Red Bull Salzburg without supporters during the COVID-19 pandemic. Humanit Soc Sci Commun 8, 14 (2021). https://doi.org/10.1057/s41599-020-00699-1
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DOI: https://doi.org/10.1057/s41599-020-00699-1