Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/1226969.1226976acmotherconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
Article

Reclaiming public space: designing for public interaction with private devices

Published: 15 February 2007 Publication History

Abstract

Public spaces are changing from being ungoverned places for interaction to be more formalized, controlled, less interactive, and designed places aimed at fulfilling a purpose. Simultaneously, new personal mobile technology aims at providing private individual spaces in the public domain. In this paper we explore the implications of interacting in public space and how technology can be rethought to not only act as personal devices, but be the tool to reclaim the right and possibility to interact in public spaces. We introduce information exchange, social support and regulation as three central aspects for reclaiming public space. The PhotoSwapper application is presented as an example of a system designed to integrate pervasive technology in a public setting. The system is strongly inspired by the activities at a traditional market place. Based on the design of the application we discuss four design challenges when designing for public interaction.

References

[1]
Ballagas, R., Rohs, M., Sheridan, J. G., Borchers, J. "BYOD: Bring Your Own Device". Workshop proceedings of Ubiquitous Display Environments at Ubicomp 2004, September 7--10 Nottingham, UK.
[2]
Bier, E. A., sFreeman, S. 1991. MMM: A User Interface Architecture for Shared Editors on a Single Screen. In Proceedings of User Interface and Software Technology (UIST 91) ACM Press, pp. 79--86.
[3]
Benford, S., Crabtree, A., Flintham, M., Drozd, A., Anastasi, R., Paxton, M., Tandavanitj, N., Adams, M. Row Farr, J. Can You See Me Now? In ACM Transactions on Computer-Human Interaction, ACM Press, 2005.
[4]
Björk, S., Falk, J., Hansson, R., Ljungstrand, P. Pirates! - Using the Physical World as a Game Board. Paper at Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, July 9--13, Tokyo, Japan.
[5]
Carter, S., Churchill, E., Denoue, L., Helfman, J., Nelson, J. Digital graffiti: public annotation of multimedia content. In Extended abstracts of the 2004 conference on Human factors and computing systems, pages 1207--1210. ACM Press, 2004.
[6]
Ciolfi, L. Situating 'Place' in Interaction Design: Enhancing the User Experience in Interactive Environments. Ph.D. Thesis, University of Limerick, Dept. of Computer Science and Information Systems, College of Informatics and Electronics, July 2004.
[7]
Dietz, P. H.; Leigh, D. L., "DiamondTouch: A Multi-User Touch Technology", ACM Symposium on User Interface Software and Technology (UIST'01), pp. 219--226, 2001.
[8]
Druin, A., Stewart, J., Proft, D., Bederson, B., & Hollan, J,. KidPad: A design collaboration between children, technologists and educators. In Proceedings of CHI, 1997, ACM, pp. 463--470.
[9]
Ferscha, A. Vogl, S. Pervasive Web Access via Public Communication Walls. In Proceedings of the First International Conference on Pervasive Computing, pages 84--97, Zurich, August 2002. Springer-Verlag.
[10]
Gehl, J., LIFE BETWEEN BUILDINGS - Using Public Space, Van Nostrand Reinhold, New York, 1987
[11]
Hansen, TR, Eriksson, E, Lykke-Olesen, A. Mixed Interaction Space -- Designing for Camera Based Interaction with Mobile Devices. In Proceedings of CHI 2005, ACM Press.
[12]
Hansen, TR, Eriksson, E, Lykke-Olesen, A. Use Your Head -- Exploring Face Tracking for Mobile Interaction. In Proceedings of CHI 2006, ACM Press, 2006.
[13]
Hansen, TR, Eriksson, E, Lykke-Olesen, A. Mixed Interaction Spaces -- expanding the interaction space with mobile devices. In proceedings of British HCI 2005, Edinburgh, UK.
[14]
Harrison, S., Dourish, P. Re-Place-ing Space: The Roles of Place and Space in Collaborative Systems. In Proceedings of CSCW, 1996. ACM. USA.
[15]
Inkpen, K., Booth, K. S., Gribble, S. D. and Klawe, M. 1995. Playing together beats playing apart, especially for girls. In Proceedings of CSCL'95
[16]
Inkpen, K. M., Ho-Ching, W., Kuederle, O., Scott, S. D. Shoemaker, G. B. D. 1999. "This is fun! We're all best friends and we're all playing": Supporting children's synchronous collaboration. In Proceedings of CSCL 99.
[17]
Izadi, S., Brignull, H., Rodden, T., Rogers, Y., Underwood, M. 2003. Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media. In Proceedings of Symposium on User interface Software and Technology, UIST '03. ACM Press, New York, NY, 159--168.
[18]
Johanson, B., Hutchins, G., Winograd, T., Stone, M. 2002. PointRight: experience with flexible input redirection in interactive workspaces. In Proceedings of Symposium on User interface Software and Technology, UIST '02. ACM Press, New York, NY.
[19]
Ludvigsen, M. (2005) Designing for Social Use in Public Places -- a Conceptual Framework of Social Interaction, Proceedings of DPPI 05, Designing Pleasuable Products and Interfaces Conference on 24--27 October, Eindhoven, The Netherlands.
[20]
Nielsen, R. Collaborative Spaces: Inhabiting Virtual 3D worlds. In: Virtual Space: The Spatiality of Virtual Inhabited 3D Worlds. Ed. Lars Qvortrup,.Springer-Verlag UK, 2002. p 171--189
[21]
Nielsen, J. Grønbæk, K. MultiLightTracker: Vision based simultaneous multi object tracking on semi-transparent surfaces. In proceedings of the Conference on Computer Vision Theory and Applications (VISAPP 2006), Feb, 2006 Setúbal, Portugal.
[22]
Paulos, E, Goodman, E. The familiar stranger: anxiety, comfort, and play in public places. In Proceedings of CHI '04. ACM Press, New York, NY, 223--230.
[23]
Rohs, M., Real-World Interaction with Camera-Phones, 2nd International Symposium on Ubiquitous Computing Systems (UCS 2004), 2004
[24]
Schilit, B., Adams, N., Want, R. Context-aware Computing Applications. Proceedings 1st Workshop on Mobile Computing Systems and Applications (MCSA'94), pp. 85--90, IEEE Press.
[25]
Stewart, J., Bederson, B., Druin, A. Single Display Groupware: A Model for Co-present Collaboration. In Proceedings of CHI'99, (1999), 286--293
[26]
Struppek, M. Urban Screens - The Urbane Potential of Public Screens for Interaction. In: intelligent agent Vol. 6 No. 2, Special Issue: ISEA2006 Symposium, 2006
[27]
Thoreson, J. PhotoPhone Entertainment. In Proceedings of CHI 2003, ACM Press, 2003.
[28]
Weiser, M., The computer for the twenty-first century. Scientific American, 94--100, September 1991.
[29]
Zagal, J. P., Nussbaum, M., Rosas, R. A Model to Support the Design of MultiPlayer Games. Presence: Teleoperators and Virtual Environments, Vol.9, No. 5, pp. 448--462, MIT Press.
[30]
http://www.mimio.com. Last visited 17.10.2006
[31]
http://www.smarttech.com. Last visited 17.10.2006
[32]
http://blinkenlights.de/. Last visited: 17.10.2006
[33]
http://www.pps.org/info/placemakingtools/placemakers/roldenburg. Last visited: 17.10.2006

Cited By

View all

Index Terms

  1. Reclaiming public space: designing for public interaction with private devices

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    TEI '07: Proceedings of the 1st international conference on Tangible and embedded interaction
    February 2007
    296 pages
    ISBN:9781595936196
    DOI:10.1145/1226969
    • Conference Chairs:
    • Brygg Ullmer,
    • Albrecht Schmidt
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    • CCT: LSU Center for Computation and Technology

    In-Cooperation

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 15 February 2007

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. interaction design
    2. mobile technology
    3. public space

    Qualifiers

    • Article

    Conference

    TEI07
    Sponsor:
    • CCT
    TEI07: Tangible and Embedded Interaction 2007
    February 15 - 17, 2007
    Louisiana, Baton Rouge

    Acceptance Rates

    Overall Acceptance Rate 393 of 1,367 submissions, 29%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)40
    • Downloads (Last 6 weeks)3
    Reflects downloads up to 21 Sep 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)A design space for event-centric displays in public librariesFrontiers in Computer Science10.3389/fcomp.2024.12508616Online publication date: 11-Mar-2024
    • (2021)Designing and Building communITProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469411(1-11)Online publication date: 28-Jun-2021
    • (2021)After-Hours LearningACM Transactions on Computing Education10.1145/344696421:2(1-31)Online publication date: 9-Mar-2021
    • (2019)Struggles against exclusion in Exarcheia Square, AthensTERRITORIO10.3280/TR2018-086020(157-166)Online publication date: Feb-2019
    • (2019)Design for Serendipitous Interaction: BubbleBot - Bringing People Together with Bubbles2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI.2019.8673265(759-760)Online publication date: Mar-2019
    • (2019)UrbanSocialRadarInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2018.12.011125:C(81-103)Online publication date: 1-May-2019
    • (2019)Contemporary Installation Art and Phenomenon of Digital Interactivity: Aha Experiences – Recognition and Related Creating with and for Affordances10.1007/978-3-030-06134-0_14(133-142)Online publication date: 31-Jan-2019
    • (2017)Barriers for Bridging Interpersonal GapsProceedings of the 8th International Conference on Communities and Technologies10.1145/3083671.3083697(2-11)Online publication date: 26-Jun-2017
    • (2015)A Study for Investigating Suitable Gesture Based Selection for Gestural User InterfacesProceedings of the 7th Indian Conference on Human-Computer Interaction10.1145/2835966.2835972(47-55)Online publication date: 17-Dec-2015
    • (2015)Public BrewingProceedings of the 4th International Symposium on Pervasive Displays10.1145/2757710.2757736(69-75)Online publication date: 10-Jun-2015
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media