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Interaction as performance

Published: 01 May 2012 Publication History
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References

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Reeves, S. Designing interfaces in Public Settings. Springer, London, 2011.
[2]
Benford, S. and Giannachi, G. Performing Mixed Reality. MIT Press, Cambridge, Ma, 2011.
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Gaver, W.W., Beaver, J., and Benford, S. Ambiguity as a resource for design. Proc. of CHI 2003 (Ft. Lauderdale, FL). ACM, New York, 2003, 233--240.
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Chalmers, M. and Galani, A. Seamful interweaving: Heterogeneity in the theory and design of interactive systems. Proc. of the ACM Symposium on Designing interactive Systems (Cambridge, MA) ACM, New York, 2004, 243--252.
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Reeves, S., Benford, S., O'Malley, C., and Fraser, M. Designing the spectator experience. Proc. of Conference on Human Factors in Computing Systems (Portland, OR). ACM, New York, 2005, 741--750.
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Benford, S., Crabtree, A., Reeves, S., Flintham, M., Drozd, A., Sheridan, J., and Dix, A. The frame of the game: Blurring the boundary between fiction and reality in mobile experiences. Proc. of ACM CHI Conference on Human Factors in Computing Systems. ACM, New York, 2006, 427--436.
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Star, S.L. Institutional ecology, 'translations' and boundary objects: Amateurs and professionals in Berkeley's Museum of Vertebrate Zoology. Social Studies of Science 19, 3 (1989), 387--420.
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McCarthy J. and Wright, P. Technology as Experience. MIT Press, Cambridge, MA, 2007.

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    Publication History

    Published: 01 May 2012
    Published in INTERACTIONS Volume 19, Issue 3

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