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Actively engaging older adults in the development and evaluation of tablet technology

Published: 26 November 2012 Publication History

Abstract

In this paper we describe a multi-faceted approach for engaging older adults in the design and evaluation of a tablet application. Our approach consisted of five key elements: 1) involving care providers in the research, 2) conducting social events, 3) supporting use of the technology through scaffolding, 4) providing multiple channels of communication between participants and researchers, and 5) progressively revealing the technology functions. We explored this approach with seven participants (aged 71-92) who used a prototype iPad application to engage in peer-to-peer communication. We found that each of the five elements contributed to successfully engaging older people in the development and evaluation process. This paper provides insights into suitable approaches for designing technologies with older users, illustrating the importance of creating a supportive environment and employing strategies that help to build participants' confidence, both in using the technology and in participating in the design and evaluation process.

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  • (2024)Designing to Support Blind and Visually Impaired Older Adults in Managing the Invisible Labor of Social Participation: Opportunities and ChallengesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642203(1-14)Online publication date: 11-May-2024
  • (2024)"Give it Time:" Longitudinal Panels Scaffold Older Adults' Learning and Robot Co-DesignProceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3610977.3634979(283-292)Online publication date: 11-Mar-2024
  • (2022)Introducing and Familiarising Older Adults Living with Dementia and Their Caregivers to Virtual RealityInternational Journal of Environmental Research and Public Health10.3390/ijerph19231634319:23(16343)Online publication date: 6-Dec-2022
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cover image ACM Other conferences
OzCHI '12: Proceedings of the 24th Australian Computer-Human Interaction Conference
November 2012
692 pages
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • New Zealand Chapter of ACM SIGCHI
  • Human Factors & Ergonomics Soc: Human Factors & Ergonomics Soc

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 November 2012

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Author Tags

  1. design methods
  2. engaging older users
  3. social technologies
  4. touch tablet applications
  5. user-centred design

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OzCHI '12
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  • Human Factors & Ergonomics Soc

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Overall Acceptance Rate 362 of 729 submissions, 50%

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Cited By

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  • (2024)Designing to Support Blind and Visually Impaired Older Adults in Managing the Invisible Labor of Social Participation: Opportunities and ChallengesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642203(1-14)Online publication date: 11-May-2024
  • (2024)"Give it Time:" Longitudinal Panels Scaffold Older Adults' Learning and Robot Co-DesignProceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3610977.3634979(283-292)Online publication date: 11-Mar-2024
  • (2022)Introducing and Familiarising Older Adults Living with Dementia and Their Caregivers to Virtual RealityInternational Journal of Environmental Research and Public Health10.3390/ijerph19231634319:23(16343)Online publication date: 6-Dec-2022
  • (2022)Developing a One-Stop Platform Transportation Planning Service to Help Older Adults Move Around in Their Community Where, When, and How They Wish: Protocol for a Living Lab StudyJMIR Research Protocols10.2196/3389411:6(e33894)Online publication date: 9-Jun-2022
  • (2022)Understanding Confidence of Older Adults for Embracing Mobile TechnologiesProceedings of the 34th Australian Conference on Human-Computer Interaction10.1145/3572921.3576202(38-50)Online publication date: 29-Nov-2022
  • (2022)A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and EcuadorProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533558(1802-1817)Online publication date: 13-Jun-2022
  • (2022)Situated Scaffolding for Sustainable Participatory DesignProceedings of the ACM on Human-Computer Interaction10.1145/34928316:GROUP(1-25)Online publication date: 14-Jan-2022
  • (2022)Aging and TechnologyTechnology Roadmapping and Development10.1007/978-3-030-88346-1_21(587-604)Online publication date: 22-Jun-2022
  • (2021)When Technologies are Not Enough: The Challenges of Digital Interventions to Address Loneliness in Later LifeSociological Research Online10.1177/1360780421102929828:1(150-170)Online publication date: 24-Aug-2021
  • (2021)Digital Design Marginalization: New Perspectives on Designing Inclusive InterfacesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445180(1-11)Online publication date: 6-May-2021
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