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Structure-aware transfer of facial blendshapes

Published: 22 April 2015 Publication History

Abstract

This paper presents a novel mesh deformation method for transferring reference facial blendshapes to a source face model. The presented method uses information provided by a source and a reference face model to analyze the mesh similarities and, consequently, to transfer the deformation. This is achieved by considering the distribution of vertices between the two face models in conjunction with the gradients of the meshes. Both of these components are assigned to an optimization function that is solved in two steps: (i) distribution transfer and (ii) gradient maintenance optimization. Finally, in order to analyze the efficiency of such a method, the presented method was evaluated against previous solutions in terms of deformation transfer error, and computational time.

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Cited By

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  • (2024)Facial Animation Retargeting by Unsupervised Learning of Graph Convolutional Networks2024 Nicograph International (NicoInt)10.1109/NICOInt62634.2024.00022(69-75)Online publication date: 14-Jun-2024
  • (2023)Learning a crowd-powered perceptual distance metric for facial blendshapesEURASIP Journal on Image and Video Processing10.1186/s13640-023-00609-w2023:1Online publication date: 15-May-2023
  • (2021)Implementation of Single Camera Markerless Facial Motion Capture using Blendshapes2021 IEEE International Conference on Computation System and Information Technology for Sustainable Solutions (CSITSS)10.1109/CSITSS54238.2021.9683460(1-6)Online publication date: 16-Dec-2021
  • Show More Cited By

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cover image ACM Other conferences
SCCG '15: Proceedings of the 31st Spring Conference on Computer Graphics
April 2015
152 pages
ISBN:9781450336932
DOI:10.1145/2788539
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 April 2015

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Author Tags

  1. blendshapes
  2. deformation transfer
  3. distribution
  4. facial animation
  5. gradient
  6. optimization

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  • Research-article

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SCCG'15
SCCG'15: Spring Conference on Computer Graphics
April 22 - 24, 2015
Smolenice, Slovakia

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Overall Acceptance Rate 67 of 115 submissions, 58%

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Cited By

View all
  • (2024)Facial Animation Retargeting by Unsupervised Learning of Graph Convolutional Networks2024 Nicograph International (NicoInt)10.1109/NICOInt62634.2024.00022(69-75)Online publication date: 14-Jun-2024
  • (2023)Learning a crowd-powered perceptual distance metric for facial blendshapesEURASIP Journal on Image and Video Processing10.1186/s13640-023-00609-w2023:1Online publication date: 15-May-2023
  • (2021)Implementation of Single Camera Markerless Facial Motion Capture using Blendshapes2021 IEEE International Conference on Computation System and Information Technology for Sustainable Solutions (CSITSS)10.1109/CSITSS54238.2021.9683460(1-6)Online publication date: 16-Dec-2021
  • (2020)An Adaptive Face Image Inpainting Algorithm Based on Feature SymmetrySymmetry10.3390/sym1202019012:2(190)Online publication date: 22-Jan-2020
  • (2020)Association of Game Events with Facial Animations of Computer-Controlled Virtual Characters Based on Probabilistic Human Reaction ModelingApplied Sciences10.3390/app1016563610:16(5636)Online publication date: 14-Aug-2020
  • (2019)A Study of Facial Features of American and Japanese Cartoon CharactersSymmetry10.3390/sym1105066411:5(664)Online publication date: 12-May-2019
  • (2019)3D Approaches and Challenges in Facial Expression Recognition Algorithms—A Literature ReviewApplied Sciences10.3390/app91839049:18(3904)Online publication date: 18-Sep-2019
  • (2017)Kernel projection of latent structures regression for facial animation retargetingProceedings of the 13th Workshop on Virtual Reality Interactions and Physical Simulations10.2312/vriphys.20171084(59-65)Online publication date: 23-Apr-2017

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